- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
339 lines
13 KiB
JSON
339 lines
13 KiB
JSON
{
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"reference": "../../Client/Eternexus/root/networkmodule.py",
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"reference_sha256": "6ba2215f4e8d97f38b72e46c89ecb527f551cd3084ca198dfcef2b970af233cd",
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"priority": "P3",
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"contracts": [],
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"functions": {
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"PopupDialog.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:PopupDialog.__init__"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"PopupDialog.__del__": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:PopupDialog.__del__"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"PopupDialog.LoadDialog": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:PopupDialog.LoadDialog"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"PopupDialog.Open": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:PopupDialog.Open"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"PopupDialog.Close": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:PopupDialog.Close"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"PopupDialog.Destroy": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:PopupDialog.Destroy"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"PopupDialog.OnPressEscapeKey": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:PopupDialog.OnPressEscapeKey"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"PopupDialog.OnIMEReturn": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:PopupDialog.OnIMEReturn"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.__init__"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.__del__": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.__del__"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.Destroy": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.Destroy"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.Create": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.Create"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetPhaseWindow": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetPhaseWindow"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.__ChangePhaseWindow": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.__ChangePhaseWindow"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.CreatePopupDialog": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.CreatePopupDialog"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetLogoPhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetLogoPhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetLoginPhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetLoginPhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SameLogin_SetLoginPhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SameLogin_SetLoginPhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetSelectEmpirePhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetSelectEmpirePhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetReselectEmpirePhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetReselectEmpirePhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetSelectCharacterPhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetSelectCharacterPhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetCreateCharacterPhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetCreateCharacterPhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetTestGamePhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetTestGamePhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetLoadingPhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetLoadingPhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetGamePhase": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetGamePhase"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.Connect": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.Connect"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetConnectInfo": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetConnectInfo"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.GetConnectAddr": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.GetConnectAddr"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetLoginInfo": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetLoginInfo"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.CancelEnterGame": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.CancelEnterGame"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.SetCharacterSlot": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.SetCharacterSlot"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.GetCharacterSlot": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.GetCharacterSlot"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"MainStream.EmptyFunction": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://networkmodule.py:MainStream.EmptyFunction"
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],
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"evidence": [
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"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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}
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}
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}
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