Files
mtgodot-poc/audit/port-map/Client/root/playersettingmodule.py.json
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

289 lines
11 KiB
JSON

{
"reference": "../../Client/Eternexus/root/playersettingmodule.py",
"reference_sha256": "ff6af2792ed4a3c233fb9f4e380a1db8f2e250534ec1d42c74a243694c422653",
"priority": "P3",
"contracts": [],
"functions": {
"DefineSkillIndexDict": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:DefineSkillIndexDict"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"RegisterSkill": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:RegisterSkill"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"RegisterSkillAt": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:RegisterSkillAt"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"SetGeneralMotions": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:SetGeneralMotions"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"SetIntroMotions": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:SetIntroMotions"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__InitData": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__InitData"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameSound": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameSound"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameEffect": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameEffect"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameWarrior": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameWarrior"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameAssassin": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameAssassin"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameSura": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameSura"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameShaman": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameShaman"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameWarriorEx": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameWarriorEx"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameAssassinEx": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameAssassinEx"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameSuraEx": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameSuraEx"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameShamanEx": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameShamanEx"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameSkill": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameSkill"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameEnemy": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameEnemy"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"__LoadGameNPC": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:__LoadGameNPC"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"LoadGuildBuildingList": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:LoadGuildBuildingList"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"LoadGameData": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:LoadGameData"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"SetMovingNPC": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:SetMovingNPC"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"SetOneNPC": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:SetOneNPC"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"SetGuard": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:SetGuard"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"SetWarp": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:SetWarp"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"SetDoor": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:SetDoor"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"SetGuildBuilding": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:SetGuildBuilding"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"OLD_SetNPC": {
"status": "RUN_AS_IS",
"impl": [
"pack://playersettingmodule.py:OLD_SetNPC"
],
"evidence": [
"scripts/verify_root_pack.py: playersettingmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
}
}
}