- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
180 lines
5.5 KiB
JSON
180 lines
5.5 KiB
JSON
{
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"reference": "EterLib/GrpScreen.cpp",
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"reference_sha256": "3efb287b5acc846f557ade7b828fa76026699a393407d1f0151f5fd5e1dcbebc",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"CScreen::RenderLine3d": {
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"status": "TODO"
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},
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"CScreen::RenderBox3d": {
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"status": "TODO"
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},
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"CScreen::RenderBar3d": {
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"status": "TODO"
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},
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"CScreen::RenderGradationBar3d": {
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"status": "TODO"
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},
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"CScreen::RenderLineCube": {
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"status": "TODO"
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},
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"CScreen::RenderCube": {
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"status": "TODO"
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},
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"CScreen::RenderLine2d": {
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"status": "TODO"
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},
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"CScreen::RenderBox2d": {
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"status": "ADAPTED",
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"impl": [
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"src/platform/EterLib/GrpScreen.cpp:CScreen::RenderBox2d"
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],
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"test": "tests/port/port_app_loop_test.cpp",
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"note": "40250 four edge line pairs, including the bottom edge extending one pixel, are recorded into the Godot UI command stream."
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},
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"CScreen::RenderBar2d": {
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"status": "TODO"
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},
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"CScreen::RenderGradationBar2d": {
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"status": "ADAPTED",
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"impl": [
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"src/platform/EterLib/GrpScreen.cpp:CScreen::RenderGradationBar2d"
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],
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"test": "tests/port/port_app_loop_test.cpp",
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"note": "40250 top and bottom vertex colours are serialized as a vertically interpolated Godot canvas polygon; zero-width and zero-height guards match the source."
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},
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"CScreen::RenderCircle2d": {
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"status": "TODO"
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},
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"CScreen::RenderCircle3d": {
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"status": "TODO"
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},
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"CScreen::RenderD3DXMesh": {
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"status": "TODO"
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},
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"CScreen::RenderSphere": {
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"status": "TODO"
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},
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"CScreen::RenderCylinder": {
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"status": "TODO"
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},
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"CScreen::RenderTextureBox": {
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"status": "TODO"
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},
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"CScreen::RenderBillboard": {
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"status": "TODO"
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},
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"CScreen::DrawMinorGrid": {
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"status": "TODO"
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},
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"CScreen::DrawGrid": {
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"status": "TODO"
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},
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"CScreen::SetCursorPosition": {
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"status": "ADAPTED",
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"impl": [
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"src/platform/EterLib/GrpScreen.cpp:CScreen::SetCursorPosition"
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],
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"test": "tests/port/port_login_flow_test.cpp",
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"note": "40250 body verbatim in the platform layer (pick ray through the cursor)."
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},
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"CScreen::GetCursorPosition": {
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"status": "TODO"
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},
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"CScreen::GetCursorXYPosition": {
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"status": "TODO"
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},
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"CScreen::GetCursorZPosition": {
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"status": "TODO"
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},
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"CScreen::GetPickingPosition": {
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"status": "TODO"
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},
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"CScreen::SetDiffuseColor": {
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"status": "TODO"
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},
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"CScreen::SetClearColor": {
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"status": "TODO"
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},
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"CScreen::SetClearDepth": {
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"status": "TODO"
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},
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"CScreen::SetClearStencil": {
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"status": "TODO"
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},
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"CScreen::ClearDepthBuffer": {
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"status": "NEEDS_LIVE",
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"impl": [
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"src/platform/EterLib/GrpScreen.cpp:CScreen::ClearDepthBuffer"
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],
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"note": "Statement-equivalent Clear(ZBUFFER, ms_clearColor, ms_clearDepth, ms_clearStencil). The port had ms_clearDepth/ms_diffuseColor zero-initialized instead of 40250's 1.0f/0xffffffff; fixed. RecordingDevice now records back-buffer clears in draw order and the native renderer executes them (vkCmdClearAttachments over the current viewport); before, the clear was dropped. Native fake-server char select shows the model again with the clear executed; Windows screenshot parity open."
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},
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"CScreen::Clear": {
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"status": "NEEDS_LIVE",
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"impl": [
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"src/platform/EterLib/GrpScreen.cpp:CScreen::Clear"
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],
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"note": "Statement-equivalent Clear(TARGET|ZBUFFER); executed in draw order by the native renderer since the clear-entry change. Windows screenshot parity open."
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},
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"CScreen::IsLostDevice": {
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"status": "TODO"
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},
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"CScreen::RestoreDevice": {
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"status": "TODO"
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},
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"CScreen::Begin": {
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"status": "TODO"
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},
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"CScreen::End": {
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"status": "TODO"
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},
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"CScreen::Show": {
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"status": "TODO"
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},
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"CScreen::ProjectPosition": {
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"status": "ADAPTED",
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"impl": [
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"src/platform/EterLib/GrpScreen.cpp:CScreen::ProjectPosition"
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],
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"note": "Body verbatim; D3DXVec3Project/Unproject come from port/common/D3DXMath.cpp (D3DX semantics, null matrix = identity).",
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"test": "tests/port/port_login_flow_test.cpp ground-item step (port.login_flow: ALT frame projects the item name tail, textTail Pick returns the ground item VID)"
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},
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"CScreen::UnprojectPosition": {
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"status": "ADAPTED",
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"impl": [
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"src/platform/EterLib/GrpScreen.cpp:CScreen::UnprojectPosition"
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],
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"note": "Body verbatim; D3DXVec3Project/Unproject come from port/common/D3DXMath.cpp (D3DX semantics, null matrix = identity).",
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"test": "tests/port/port_login_flow_test.cpp ground-item step (port.login_flow: ALT frame projects the item name tail, textTail Pick returns the ground item VID)"
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},
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"CScreen::SetColorOperation": {
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"status": "TODO"
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},
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"CScreen::SetDiffuseOperation": {
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"status": "TODO"
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},
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"CScreen::SetBlendOperation": {
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"status": "TODO"
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},
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"CScreen::SetOneColorOperation": {
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"status": "TODO"
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},
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"CScreen::SetAddColorOperation": {
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"status": "TODO"
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},
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"CScreen::Identity": {
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"status": "TODO"
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},
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"CScreen::CScreen": {
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"status": "TODO"
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},
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"CScreen::~CScreen": {
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"status": "TODO"
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},
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"CScreen::BuildViewFrustum": {
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"status": "TODO"
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}
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}
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}
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