Files
mtgodot-poc/audit/port-map/GameLib/ActorInstanceRender.cpp.json
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

141 lines
4.1 KiB
JSON

{
"reference": "GameLib/ActorInstanceRender.cpp",
"reference_sha256": "1fe9bf66e106844b6e525a1482ff796546fe2be6294d1d8f35c1b136ce7caeb1",
"priority": "P4",
"contracts": [],
"functions": {
"CActorInstance::IsDirLine": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::IsDirLine"
]
},
"CActorInstance::ShowDirectionLine": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::ShowDirectionLine"
]
},
"CActorInstance::SetMaterialColor": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetMaterialColor"
]
},
"CActorInstance::SetMaterialAlpha": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetMaterialAlpha"
]
},
"CActorInstance::OnRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::OnRender"
]
},
"CActorInstance::BeginDiffuseRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginDiffuseRender"
]
},
"CActorInstance::EndDiffuseRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndDiffuseRender"
]
},
"CActorInstance::BeginOpacityRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginOpacityRender"
]
},
"CActorInstance::EndOpacityRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndOpacityRender"
]
},
"CActorInstance::BeginBlendRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginBlendRender"
]
},
"CActorInstance::EndBlendRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndBlendRender"
]
},
"CActorInstance::BeginAddRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginAddRender"
]
},
"CActorInstance::EndAddRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndAddRender"
]
},
"CActorInstance::RestoreRenderMode": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::RestoreRenderMode"
]
},
"CActorInstance::SetAddRenderMode": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetAddRenderMode"
]
},
"CActorInstance::SetRenderMode": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetRenderMode"
]
},
"CActorInstance::SetAddColor": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetAddColor"
]
},
"CActorInstance::BeginModulateRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::BeginModulateRender"
]
},
"CActorInstance::EndModulateRender": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::EndModulateRender"
]
},
"CActorInstance::SetModulateRenderMode": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::SetModulateRenderMode"
]
},
"CActorInstance::RenderCollisionData": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::RenderCollisionData"
]
},
"CActorInstance::RenderToShadowMap": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceRender.cpp:CActorInstance::RenderToShadowMap"
]
}
}
}