Files
mtgodot-poc/audit/port-map/GameLib/PhysicsObject.cpp.json
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

81 lines
2.2 KiB
JSON

{
"reference": "GameLib/PhysicsObject.cpp",
"reference_sha256": "8855922dc447b61dff9d860110d637b9ab9154b3c0a0142b74de3e2c61f56a0b",
"priority": "P4",
"contracts": [],
"functions": {
"CPhysicsObject::Update": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::Update"
]
},
"CPhysicsObject::Accumulate": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::Accumulate"
]
},
"CPhysicsObject::IncreaseExternalForce": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::IncreaseExternalForce"
]
},
"CPhysicsObject::SetLastPosition": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::SetLastPosition"
]
},
"CPhysicsObject::GetLastPosition": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::GetLastPosition"
]
},
"CPhysicsObject::SetDirection": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::SetDirection"
]
},
"CPhysicsObject::GetXMovement": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::GetXMovement"
]
},
"CPhysicsObject::GetYMovement": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::GetYMovement"
]
},
"CPhysicsObject::isBlending": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::isBlending"
]
},
"CPhysicsObject::Initialize": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::Initialize"
]
},
"CPhysicsObject::CPhysicsObject": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::CPhysicsObject"
]
},
"CPhysicsObject::~CPhysicsObject": {
"status": "PORTED",
"impl": [
"src/port/GameLib/PhysicsObject.cpp:CPhysicsObject::~CPhysicsObject"
]
}
}
}