Files
mtgodot-poc/third_party/cpython-2.7.18/Misc/README.Emacs
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

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=============
Emacs support
=============
If you want to edit Python code in Emacs, you should download python-mode.el
and install it somewhere on your load-path. See the project page to download:
https://launchpad.net/python-mode
While Emacs comes with a python.el file, it is not recommended.
python-mode.el is maintained by core Python developers and is generally
considered more Python programmer friendly. For example, python-mode.el
includes a killer feature called `pdbtrack` which allows you to set a pdb
breakpoint in your code, run your program in an Emacs shell buffer, and do gud
style debugging when the breakpoint is hit.
python-mode.el is compatible with both GNU Emacs from the FSF, and XEmacs.
For more information and bug reporting, see the above project page. For help,
development, or discussions, see the python-mode mailing list:
http://mail.python.org/mailman/listinfo/python-mode
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