- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
33 lines
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33 lines
1.0 KiB
Plaintext
=============
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Emacs support
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=============
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If you want to edit Python code in Emacs, you should download python-mode.el
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and install it somewhere on your load-path. See the project page to download:
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https://launchpad.net/python-mode
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While Emacs comes with a python.el file, it is not recommended.
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python-mode.el is maintained by core Python developers and is generally
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considered more Python programmer friendly. For example, python-mode.el
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includes a killer feature called `pdbtrack` which allows you to set a pdb
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breakpoint in your code, run your program in an Emacs shell buffer, and do gud
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style debugging when the breakpoint is hit.
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python-mode.el is compatible with both GNU Emacs from the FSF, and XEmacs.
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For more information and bug reporting, see the above project page. For help,
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development, or discussions, see the python-mode mailing list:
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http://mail.python.org/mailman/listinfo/python-mode
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..
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Local Variables:
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mode: indented-text
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indent-tabs-mode: nil
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sentence-end-double-space: t
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fill-column: 78
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coding: utf-8
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End:
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