Files
mtgodot-poc/audit/port-map/GameLib/WeaponTrace.cpp.json
T
shenleiandClaude Opus 5.5 5266b00c6e port 2V2-d.1: ActorInstance/InstanceBase closure creates the main character
Port the ActorInstance*/InstanceBase* siblings plus GameUtil, FlyTarget,
PhysicsObject, GameEventManager, WeaponTrace, MapUtil and lineintersect_utils
verbatim and drop their pending stand-ins; CGameEventManager and CPythonSystem
join PythonBoot in CPythonApplication member order.

Root cause of the intermittent Loading-phase header 7: TPlayerSkill::tNextRead
is time_t, 32-bit in 40250 (_USE_32BIT_TIME_T) but 64-bit on LP64, so
SKILL_LEVEL (76) was read as 2551 bytes instead of 1531. Packet.h now uses
LONG with a static_assert, and the fake server sends SKILL_LEVEL in Loading.

The fake server's CHARACTER_ADD now uses CHAR_TYPE_PC; port.login_flow
asserts the main instance exists with race 0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 19:02:21 +09:00

129 lines
3.5 KiB
JSON

{
"reference": "GameLib/WeaponTrace.cpp",
"reference_sha256": "6c42e4b397d3ef48c6087cd320703a692aac60a383980e0f30ac6c3b0bb033f4",
"priority": "P1",
"contracts": [],
"functions": {
"CWeaponTrace::DestroySystem": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::DestroySystem"
]
},
"CWeaponTrace::Delete": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Delete"
]
},
"CWeaponTrace::New": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::New"
]
},
"CWeaponTrace::Update": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Update"
]
},
"CWeaponTrace::BuildVertex": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::BuildVertex"
]
},
"CWeaponTrace::Render": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Render"
]
},
"CWeaponTrace::UseAlpha": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::UseAlpha"
]
},
"CWeaponTrace::UseTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::UseTexture"
]
},
"CWeaponTrace::SetTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetTexture"
]
},
"CWeaponTrace::SetWeaponInstance": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetWeaponInstance"
]
},
"CWeaponTrace::SetPosition": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetPosition"
]
},
"CWeaponTrace::SetRotation": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetRotation"
]
},
"CWeaponTrace::SetLifeTime": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetLifeTime"
]
},
"CWeaponTrace::SetSamplingTime": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetSamplingTime"
]
},
"CWeaponTrace::TurnOn": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::TurnOn"
]
},
"CWeaponTrace::TurnOff": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::TurnOff"
]
},
"CWeaponTrace::Clear": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Clear"
]
},
"CWeaponTrace::Initialize": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Initialize"
]
},
"CWeaponTrace::CWeaponTrace": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::CWeaponTrace"
]
},
"CWeaponTrace::~CWeaponTrace": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::~CWeaponTrace"
]
}
}
}