Files
mtgodot-poc/audit/reports/source-coverage.md
T
shenleiandClaude Opus 5 55f733fda6 audit: phase 0 tooling for file-by-file 40250 porting
- refroot.py: one reference-root resolver (MT_40250_SOURCE, then manifest)
  used by every audit script; missing tree or fingerprint input is an error
- port_map.py: per-function inventory of active 40250 units plus the
  40250 Python root, status/queue/init/show/check, 40250: tag scan
- manifest: fix 18 wrong reference paths (Python UI now points at the
  40250 Client/Eternexus/root, not the m2dev assets/root), drop 2 deleted
  implementation files, move 64 prose test entries to evidence.commands
- first port-map entry: PythonPlayerEventHandler.cpp
- roadmap replaced by a batch/unit queue

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 17:17:49 +09:00

3.1 KiB

Active 40250 source coverage

This report is a coverage gate, not proof of parity. manifest_exact means the source is explicitly listed by a contract; inferred_review_queue means it is assigned by a broad area rule and still requires semantic review.

  • Active Visual Studio source/include files: 524
  • Explicitly listed by manifest: 143
  • Static-reviewed groups (still PARTIAL for parity): 363
  • Inferred review queue: 0
  • Build support (StdAfx): 18
  • Unowned behavior candidates: 0

Review queue by contract

Contract Exact manifest files Static-reviewed files Inferred files
audio.bgm_ambience_3d 8 14 0
combat.affect_status 9 0 0
combat.attack_combo_damage 4 8 0
combat.death.exp_drop 10 0 0
combat.flying_projectile 9 19 0
combat.target_selection_rules 7 0 0
item.consumable_action 7 0 0
item.drop_pickup 10 0 0
item.inventory_equipment_state 8 0 0
item.refine_socket_costume 12 0 0
lifecycle.bootstrap_phase_host 11 34 0
lifecycle.platform_release 6 105 0
movement.click_collision 6 12 0
movement.keyboard.motion 10 6 0
movement.motion_resource_events 8 9 0
movement.remote_sync_state 6 0 0
network.character_select.create_delete 5 4 0
network.error_timeout_server_state 3 3 0
network.login.phase_flow 8 3 0
network.packet_dispatch_protocol 4 18 0
network.reconnect_warp 5 6 0
network.security_encoding 8 0 0
npc.dialog_shop 8 4 0
quest.quest_event_navigation 6 3 0
render.effect_particle_motion 7 31 0
render.model_attachment 15 96 0
resource.pack_locale_proto 13 62 0
skill.cast.effect_timing 7 10 0
skill.player_ui_cooldown 6 1 0
social.chat_text_tail 7 31 0
social.exchange_safebox 4 4 0
social.party_guild_messenger 9 13 0
ui.equipment.tooltip 5 0 0
ui.hud_target_minimap_status 12 30 0
ui.input_camera_mobile 5 7 0
world.dungeon_activity 9 2 0
world.entity_spawn_state_sync 4 6 0
world.environment_weather 8 11 0
world.fishing_mining 7 0 0
world.map_load_transition 6 34 0
world.mount_pet_polymorph 9 0 0
world.npc_drop_actor_spawn 10 10 0
world.reset_cleanup 9 0 0
world.terrain_water_collision 6 35 0

Unowned behavior candidates

None

Required interpretation

The inferred queue is not considered audited merely because a rule assigned it to a contract. Each queue must be reviewed through the contract's reference call chain and either added to exact evidence, explicitly classified as support/disabled/vendor code, or recorded as a remaining gap. Static-reviewed groups have had their active symbols and lifecycle call chain checked in the current round, but their contracts remain PARTIAL until implementation equivalence and tests close the documented gaps.