Files
mtgodot-poc/audit/port-map/GameLib/ActorInstanceBlend.cpp.json
T
shenleiandClaude Opus 5.5 5266b00c6e port 2V2-d.1: ActorInstance/InstanceBase closure creates the main character
Port the ActorInstance*/InstanceBase* siblings plus GameUtil, FlyTarget,
PhysicsObject, GameEventManager, WeaponTrace, MapUtil and lineintersect_utils
verbatim and drop their pending stand-ins; CGameEventManager and CPythonSystem
join PythonBoot in CPythonApplication member order.

Root cause of the intermittent Loading-phase header 7: TPlayerSkill::tNextRead
is time_t, 32-bit in 40250 (_USE_32BIT_TIME_T) but 64-bit on LP64, so
SKILL_LEVEL (76) was read as 2551 bytes instead of 1531. Packet.h now uses
LONG with a static_assert, and the fake server sends SKILL_LEVEL in Loading.

The fake server's CHARACTER_ADD now uses CHAR_TYPE_PC; port.login_flow
asserts the main instance exists with race 0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 19:02:21 +09:00

63 lines
1.9 KiB
JSON

{
"reference": "GameLib/ActorInstanceBlend.cpp",
"reference_sha256": "2a6e77b3f12669c50fe40b266b726b9c3a33d85668c6267ff19d4f7153f97070",
"priority": "P4",
"contracts": [],
"functions": {
"CActorInstance::BlendAlphaValue": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::BlendAlphaValue"
]
},
"CActorInstance::SetBlendRenderMode": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::SetBlendRenderMode"
]
},
"CActorInstance::SetAlphaValue": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::SetAlphaValue"
]
},
"CActorInstance::GetAlphaValue": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::GetAlphaValue"
]
},
"CActorInstance::__BlendAlpha_Initialize": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::__BlendAlpha_Initialize"
]
},
"CActorInstance::__BlendAlpha_Apply": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::__BlendAlpha_Apply"
]
},
"CActorInstance::__BlendAlpha_Update": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::__BlendAlpha_Update"
]
},
"CActorInstance::__BlendAlpha_UpdateComplete": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::__BlendAlpha_UpdateComplete"
]
},
"CActorInstance::__BlendAlpha_GetElapsedTime": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/ActorInstanceBlend.cpp:CActorInstance::__BlendAlpha_GetElapsedTime"
]
}
}
}