GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet, PythonBackground(+Module) and ColorTransitionHelper ported verbatim; pending stand-ins and background module stubs removed. Hand edits: BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot draws the terrain). RecordingDevice gains textures, buffers and render targets; orthographic draws become UI commands so CPythonMiniMap's masked tiles show through minimap_image_filter in python_ui_surface. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
135 lines
4.1 KiB
JSON
135 lines
4.1 KiB
JSON
{
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"reference": "GameLib/MapOutdoorUpdate.cpp",
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"reference_sha256": "5c578097eb1af2c8794ec9803d3dd9318f33eb915610b3b566840bcc37795e8c",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"CMapOutdoor::Update": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::Update"
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]
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},
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"CMapOutdoor::UpdateSky": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateSky"
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]
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},
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"CMapOutdoor::UpdateAroundAmbience": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateAroundAmbience"
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]
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},
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"CMapOutdoor::__UpdateArea": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateArea"
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]
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},
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"CMapOutdoor::__Game_UpdateArea": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__Game_UpdateArea"
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]
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},
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"CMapOutdoor::__NEW_WorldEditor_UpdateArea": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__NEW_WorldEditor_UpdateArea"
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]
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},
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"CMapOutdoor::__UpdateAroundAreaList": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateAroundAreaList"
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]
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},
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"CMapOutdoor::__CollectShadowReceiver": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectShadowReceiver"
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]
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},
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"CMapOutdoor::__CollectCollisionPCBlocker": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectCollisionPCBlocker"
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]
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},
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"CMapOutdoor::__CollectCollisionShadowReceiver": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectCollisionShadowReceiver"
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]
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},
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"CMapOutdoor::__IsInShadowReceiverList": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__IsInShadowReceiverList"
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]
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},
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"CMapOutdoor::__IsInPCBlockerList": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__IsInPCBlockerList"
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]
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},
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"CMapOutdoor::UpdateTerrain": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateTerrain"
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]
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},
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"CMapOutdoor::FPushTerrainToDeleteVector::operator": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::FPushTerrainToDeleteVector::operator"
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]
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},
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"CMapOutdoor::FPushAreaToDeleteVector::operator": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::FPushAreaToDeleteVector::operator"
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]
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},
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"CMapOutdoor::__ClearGarvage": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__ClearGarvage"
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]
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},
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"CMapOutdoor::__UpdateGarvage": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateGarvage"
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]
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},
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"CMapOutdoor::UpdateAreaList": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateAreaList"
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]
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},
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"CMapOutdoor::ConvertTerrainToTnL": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::ConvertTerrainToTnL"
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]
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},
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"CMapOutdoor::AssignPatch": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::AssignPatch"
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]
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},
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"CMapOutdoor::UpdateQuadTreeHeights": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateQuadTreeHeights"
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]
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}
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}
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}
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