Files
mtgodot-poc/audit/port-map/PRTerrainLib/TextureSet.cpp.json
T
shenleiandClaude Opus 5.5 2ead95756e port: CMapOutdoor + PythonBackground + minimap (1:1 40250)
GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet,
PythonBackground(+Module) and ColorTransitionHelper ported verbatim;
pending stand-ins and background module stubs removed. Hand edits:
BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the
file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot
draws the terrain). RecordingDevice gains textures, buffers and render
targets; orthographic draws become UI commands so CPythonMiniMap's
masked tiles show through minimap_image_filter in python_ui_surface.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 03:50:09 +09:00

93 lines
2.5 KiB
JSON

{
"reference": "PRTerrainLib/TextureSet.cpp",
"reference_sha256": "91c61efbd2f3622b6a8706206b4d5163605960190391af040b6e5a5c6ad57872",
"priority": "P4",
"contracts": [],
"functions": {
"CTextureSet::CTextureSet": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::CTextureSet"
]
},
"CTextureSet::~CTextureSet": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::~CTextureSet"
]
},
"CTextureSet::Initialize": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Initialize"
]
},
"CTextureSet::Create": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Create"
]
},
"CTextureSet::Load": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Load"
]
},
"CTextureSet::Clear": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Clear"
]
},
"CTextureSet::AddEmptyTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::AddEmptyTexture"
]
},
"CTextureSet::GetTextureCount": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::GetTextureCount"
]
},
"CTextureSet::GetTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::GetTexture"
]
},
"CTextureSet::SetTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::SetTexture"
]
},
"CTextureSet::Reload": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Reload"
]
},
"CTextureSet::AddTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::AddTexture"
]
},
"CTextureSet::RemoveTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::RemoveTexture"
]
},
"CTextureSet::Save": {
"status": "PORTED",
"impl": [
"extension/src/port/PRTerrainLib/TextureSet.cpp:CTextureSet::Save"
]
}
}
}