Files
mtgodot-poc/extension/third_party/CMakeLists.txt
T
shenleiandClaude Opus 5.5 afe63bfa61 2V0-g: port the .fnt font pipeline over a FreeType GDI emulation
CGraphicText, CGraphicFontTexture and CGraphicDib are the 40250 bodies
verbatim; CGraphicTextInstance is verbatim except that its D3D draws become
UI render commands (one image quad per glyph, Bar for cursor/underline).

- platform/Win32Gdi.cpp: the GDI subset those files call, over vendored
  FreeType 2.13.3, following GDI's LOGFONT cell height, win metrics and gasp
  rules; system font lookup with substitute and CJK fallback faces
- Win32Crt: MultiByteToWideChar / WideCharToMultiByte (UTF-8 and 1252 by
  hand, other code pages through iconv)
- CGraphicImageTexture memory textures: glyph pages reach Godot as
  "mem:<id>@<revision>"; Metin2PythonHost.memory_texture + Canvas cache
- Util.cpp code page / font face table, SetDefaultCodePage at boot,
  DefaultFont_* block, fnt resource type, GetMaxTextureWidth/Height
- TextTag, StringCodec, Arabic, Vietnamese copied from 40250
- tests: port.text (Tahoma 12 metrics, alignment, CP949), port.app_loop
  and python_host_test.gd now check glyph quads instead of text commands

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 14:17:25 +09:00

64 lines
3.2 KiB
CMake

# extension/third_party — vendored native dependencies for the GDExtension.
#
# Phase 1 (macOS) used Homebrew for libsodium / libzstd / liblzo2. Those don't
# exist on the Android NDK or iOS SDK sysroots, so the mobile bring-up (BACKLOG
# F1/F2) needs them built from source as part of our own build. All three are
# pinned here and produce static libs that link into libmtgodot:
#
# sodium <- libsodium-cmake submodule (wraps jedisct1/libsodium)
# libzstd_static <- facebook/zstd submodule, its own build/cmake project
# minilzo <- vendored miniLZO source (LZO1X, ~4 files) — see NOTICE
#
# See docs/THIRD-PARTY.md for versions / licenses. liblzo2 (and thus miniLZO) is
# GPL: fine for this internal, non-published project — same footing as
# libgr2/src/oodle1.c — but must be swapped or re-licensed before any release.
# Everything here is archived into the SHARED libmtgodot, so it must be PIC.
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# --- libsodium ------------------------------------------------------------------
set(SODIUM_DISABLE_TESTS ON CACHE BOOL "" FORCE)
set(SODIUM_MINIMAL OFF CACHE BOOL "" FORCE)
add_subdirectory(libsodium-cmake EXCLUDE_FROM_ALL)
# The wrapper's target is `sodium`; give it a namespaced alias for consumers.
add_library(mt3p::sodium ALIAS sodium)
# --- libzstd ------------------------------------------------------------------
set(ZSTD_BUILD_PROGRAMS OFF CACHE BOOL "" FORCE)
set(ZSTD_BUILD_SHARED OFF CACHE BOOL "" FORCE)
set(ZSTD_BUILD_STATIC ON CACHE BOOL "" FORCE)
set(ZSTD_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(ZSTD_BUILD_CONTRIB OFF CACHE BOOL "" FORCE)
set(ZSTD_LEGACY_SUPPORT OFF CACHE BOOL "" FORCE)
set(ZSTD_MULTITHREAD_SUPPORT OFF CACHE BOOL "" FORCE)
add_subdirectory(zstd/build/cmake zstd-build EXCLUDE_FROM_ALL)
add_library(mt3p::zstd ALIAS libzstd_static)
# --- Crypto++ (MT_PROTOCOL=classic cipher) ----------------------------------
add_subdirectory(cryptopp EXCLUDE_FROM_ALL)
# --- FreeType (platform font adapter: EterLib/GrpFontTexture) ----------------
add_subdirectory(freetype-2.13.3 EXCLUDE_FROM_ALL)
# --- miniLZO ------------------------------------------------------------------
# One translation unit, an amalgamation generated from the LZO sources. Its
# public API (<lzo/lzo1x.h> via the shim header) is a strict subset of full LZO.
add_library(minilzo STATIC minilzo/minilzo.c)
target_include_directories(minilzo PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/minilzo")
set_target_properties(minilzo PROPERTIES C_STANDARD 99)
add_library(mt3p::minilzo ALIAS minilzo)
# --- CPython 2.7.18 (embedded 40250 script layer, 批次 2P) ----------------------
# On everywhere the interpreter has a pyconfig.h: since step 2 the ported ScriptLib is part of
# port_logic. Windows has none yet (MinGW vs MSVC, see cpython-2.7.18/CMakeLists.txt), so the
# script layer is left out of that build until 批次 2P step 4 decides.
if(WIN32)
set(MT_EMBED_PYTHON_DEFAULT OFF)
else()
set(MT_EMBED_PYTHON_DEFAULT ON)
endif()
option(MTGODOT_EMBED_PYTHON "Build the embedded CPython 2.7.18 static library" ${MT_EMBED_PYTHON_DEFAULT})
if(MTGODOT_EMBED_PYTHON)
add_subdirectory(cpython-2.7.18)
endif()