Files
mtgodot-poc/oracle
shenandClaude Sonnet 5 47baf6c0c6 Metin2 game client (P0–P11) + mobile asset pipeline
Networked client on the existing Godot 4.7 + libgr2 renderer:
- net: m2dev wire protocol (libsodium KX + XChaCha20), auth/select/game
  phases, EntityStore world model, ~all GC/CG headers. char create/delete,
  private shop / mall / cube, SHOP_GC_START_EX, guild, party (+ CG_PARTY_SET_STATE),
  quests, dragon soul, refine, safebox, exchange.
- UI: in-game windows migrated 1:1 from the reference uiscript/root .py —
  char status (/stat), inventory+equipment, select-item ([SELECT_ITEM] quest
  token), system-option + game-option + ESC system menu, private-shop 39-grid,
  party info board, shop tabs, atlas, minimap, quickbar, chat, …
- EterGrnLib polish: GR2 material blend/two-sided, LOD crossfade, motion-event
  dispatch, contact shadow, ray-AABB picking, weapon grip pre-transform.

Portable asset IO (A1) — all extension/libgr2/formats/mtproto reads routed
through godot::FileAccess (res:// PCK works on iOS/Android); standalone-lib
*_path() kept for the non-Godot CTests. AssetResolver + PropertyRegistry
switched to a baked index (bake_asset_index.gd) instead of std::filesystem.

Mobile builds: build-{android,ios}.sh, export-android.sh, pack-assets.sh,
gen-debug-keystore.sh. Assets ship as a zip mounted at runtime by
project/asset_pack.gd (adb push now; HTTP download is a drop-in later).

ctest 10/10, 34 GDScript suites, macOS/iOS/Android all build.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013EJxkHiNKS4kybHS3XKyAJ
2026-08-31 20:02:12 +09:00
..

oracle/ —— Windows 真值源工具

独立 Windows/MSVC 工程,不在主 CMake 树内。 施工文档:../docs/steps/00-oracle.md

两条轨

产物 状态
Oracle-Lite(只用 granny2.dll C API granny_probe.exe · oracle dump CLI · 最小 D3D9 渲染器 必做,关键路径
Oracle-Full+ 抽出的 EterGrnLib oracle_etergrn + 层② dump 延后,demo 不需要

目录

oracle/
  oracle.c                  ★ Oracle-Lite 全部:probeT1+ dumpT3 层① / T5 蒙皮顶点)
  CMakeLists.txt            Windows/MSVC 工程,链泄露 SDK 的 granny2_x64.lib
  RUNBOOK.md                怎么 build+run(原生 Windows / Wine / stretch: POSIX 移植)
  GRANNY-VERSION.md         版本判定 + 候选对比(待跑 probe 填实)
  FORMAT.md                 dump 二进制布局 + 坐标约定
  vendor/                   锁定的 granny2 DLLT1 选定后 git-track
  render/                   独立最小 D3D9 → PNGT6,不依赖 EterGrnLib;待写)
  selfcheck.*               T7 自检(Windows CI runner;逻辑见 RUNBOOK.md「selfcheck」)
  full/                     Oracle-Fulloracle_etergrn + 层② dumpT2/T4,延后)

状态

  • oracle.c —— probe + dump(层① 世界矩阵 + mesh N 蒙皮顶点)
  • macOS + Wine 跑通build-wine.sh = MinGW-w64 交叉编译 + wine-stable)。Granny 2.9.12.0
  • T1 DLL 选定 + probe vs gr2dump 逐字段一致(GRANNY-VERSION.md
  • T3/T5 层① dump + 蒙皮顶点 dump 跑通;M2 门禁·主对拍 PASS
    • warrior_cheongrin bind + dance_1 @ t={0, 4.7, 11.333, 20}:骨骼矩阵 max|Δ| ≤ 4.1e-5、蒙皮顶点 max‖Δ‖ ≤ 6.5e-5
    • assassin(双 root,非单位 InitialPlacementbind3.1e-5 / 4.6e-5
    • 对拍工具 tools/oracle_difflibgr2 侧读 .bin 逐字段比)
  • T8 noise_floor.json(跑同 dump 100 次 + 换相邻 DLL 一次,取 max|Δ|
  • T6 D3D9 确定态截图 harnessM1 视觉对拍用)
  • Oracle-Full(层②,EterGrnLib)—— 延后

输出

  • dump → ../test/oracle_dumps/(格式见 FORMAT.md
  • 噪声地板 → ../test/noise_floor.jsonT8M2 用它设 ε)