Port the ActorInstance*/InstanceBase* siblings plus GameUtil, FlyTarget, PhysicsObject, GameEventManager, WeaponTrace, MapUtil and lineintersect_utils verbatim and drop their pending stand-ins; CGameEventManager and CPythonSystem join PythonBoot in CPythonApplication member order. Root cause of the intermittent Loading-phase header 7: TPlayerSkill::tNextRead is time_t, 32-bit in 40250 (_USE_32BIT_TIME_T) but 64-bit on LP64, so SKILL_LEVEL (76) was read as 2551 bytes instead of 1531. Packet.h now uses LONG with a static_assert, and the fake server sends SKILL_LEVEL in Loading. The fake server's CHARACTER_ADD now uses CHAR_TYPE_PC; port.login_flow asserts the main instance exists with race 0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
129 lines
3.5 KiB
JSON
129 lines
3.5 KiB
JSON
{
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"reference": "GameLib/WeaponTrace.cpp",
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"reference_sha256": "6c42e4b397d3ef48c6087cd320703a692aac60a383980e0f30ac6c3b0bb033f4",
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"priority": "P1",
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"contracts": [],
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"functions": {
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"CWeaponTrace::DestroySystem": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::DestroySystem"
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]
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},
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"CWeaponTrace::Delete": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Delete"
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]
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},
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"CWeaponTrace::New": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::New"
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]
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},
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"CWeaponTrace::Update": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Update"
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]
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},
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"CWeaponTrace::BuildVertex": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::BuildVertex"
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]
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},
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"CWeaponTrace::Render": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Render"
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]
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},
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"CWeaponTrace::UseAlpha": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::UseAlpha"
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]
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},
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"CWeaponTrace::UseTexture": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::UseTexture"
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]
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},
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"CWeaponTrace::SetTexture": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetTexture"
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]
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},
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"CWeaponTrace::SetWeaponInstance": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetWeaponInstance"
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]
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},
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"CWeaponTrace::SetPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetPosition"
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]
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},
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"CWeaponTrace::SetRotation": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetRotation"
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]
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},
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"CWeaponTrace::SetLifeTime": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetLifeTime"
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]
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},
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"CWeaponTrace::SetSamplingTime": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetSamplingTime"
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]
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},
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"CWeaponTrace::TurnOn": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::TurnOn"
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]
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},
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"CWeaponTrace::TurnOff": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::TurnOff"
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]
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},
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"CWeaponTrace::Clear": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Clear"
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]
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},
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"CWeaponTrace::Initialize": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Initialize"
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]
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},
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"CWeaponTrace::CWeaponTrace": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::CWeaponTrace"
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]
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},
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"CWeaponTrace::~CWeaponTrace": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::~CWeaponTrace"
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]
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}
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}
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}
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