Files
mtgodot-poc/third_party/cpython-2.7.18/Include/asdl.h
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

46 lines
1.1 KiB
C

#ifndef Py_ASDL_H
#define Py_ASDL_H
typedef PyObject * identifier;
typedef PyObject * string;
typedef PyObject * object;
#ifndef __cplusplus
typedef enum {false, true} bool;
#endif
/* It would be nice if the code generated by asdl_c.py was completely
independent of Python, but it is a goal the requires too much work
at this stage. So, for example, I'll represent identifiers as
interned Python strings.
*/
/* XXX A sequence should be typed so that its use can be typechecked. */
typedef struct {
int size;
void *elements[1];
} asdl_seq;
typedef struct {
int size;
int elements[1];
} asdl_int_seq;
asdl_seq *asdl_seq_new(int size, PyArena *arena);
asdl_int_seq *asdl_int_seq_new(int size, PyArena *arena);
#define asdl_seq_GET(S, I) (S)->elements[(I)]
#define asdl_seq_LEN(S) ((S) == NULL ? 0 : (S)->size)
#ifdef Py_DEBUG
#define asdl_seq_SET(S, I, V) { \
int _asdl_i = (I); \
assert((S) && _asdl_i < (S)->size); \
(S)->elements[_asdl_i] = (V); \
}
#else
#define asdl_seq_SET(S, I, V) (S)->elements[I] = (V)
#endif
#endif /* !Py_ASDL_H */