- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
67 lines
1.0 KiB
C
67 lines
1.0 KiB
C
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/* Bitset primitives used by the parser generator */
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#include "pgenheaders.h"
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#include "bitset.h"
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bitset
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newbitset(int nbits)
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{
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int nbytes = NBYTES(nbits);
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bitset ss = (char *)PyObject_MALLOC(sizeof(BYTE) * nbytes);
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if (ss == NULL)
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Py_FatalError("no mem for bitset");
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ss += nbytes;
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while (--nbytes >= 0)
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*--ss = 0;
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return ss;
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}
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void
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delbitset(bitset ss)
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{
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PyObject_FREE(ss);
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}
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int
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addbit(bitset ss, int ibit)
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{
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int ibyte = BIT2BYTE(ibit);
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BYTE mask = BIT2MASK(ibit);
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if (ss[ibyte] & mask)
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return 0; /* Bit already set */
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ss[ibyte] |= mask;
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return 1;
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}
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#if 0 /* Now a macro */
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int
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testbit(bitset ss, int ibit)
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{
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return (ss[BIT2BYTE(ibit)] & BIT2MASK(ibit)) != 0;
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}
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#endif
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int
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samebitset(bitset ss1, bitset ss2, int nbits)
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{
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int i;
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for (i = NBYTES(nbits); --i >= 0; )
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if (*ss1++ != *ss2++)
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return 0;
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return 1;
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}
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void
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mergebitset(bitset ss1, bitset ss2, int nbits)
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{
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int i;
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for (i = NBYTES(nbits); --i >= 0; )
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*ss1++ |= *ss2++;
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}
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