branding/icon/icon.svg (a cracked Metin stone with glowing runes, inside a studded gold ring, in front of a blood moon over ink mountains) is the single source; build_icons.sh renders it with headless Chrome and writes the committed outputs: Android legacy + adaptive mipmaps (wired into the manifest), the macOS AppIcon.icns and the iOS AppIcon.appiconset. scripts/package_mac_app.sh wraps mt_native_render into a local Metin2.app using that icon. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
15 lines
216 B
JSON
15 lines
216 B
JSON
{
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"images" : [
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{
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"filename" : "AppIcon-1024.png",
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"idiom" : "universal",
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"platform" : "ios",
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"size" : "1024x1024"
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}
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],
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"info" : {
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"author" : "xcode",
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"version" : 1
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}
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}
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