GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet, PythonBackground(+Module) and ColorTransitionHelper ported verbatim; pending stand-ins and background module stubs removed. Hand edits: BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot draws the terrain). RecordingDevice gains textures, buffers and render targets; orthographic draws become UI commands so CPythonMiniMap's masked tiles show through minimap_image_filter in python_ui_surface. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
25 lines
837 B
JSON
25 lines
837 B
JSON
{
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"reference": "EterBase/TempFile.cpp",
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"reference_sha256": "89f149db4f863406a7dae8701305851e83de4258732128b7d754d79b0274dc73",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"CTempFile::~CTempFile": {
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"status": "ADAPTED",
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"impl": [
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"extension/src/platform/EterBase/TempFile.cpp:CTempFile::~CTempFile"
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],
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"note": "40250 code as is; CreateTempFileName and DeleteFile come from the platform shims.",
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"test": "extension/tests/port_login_flow_test.cpp"
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},
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"CTempFile::CTempFile": {
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"status": "ADAPTED",
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"impl": [
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"extension/src/platform/EterBase/TempFile.cpp:CTempFile::CTempFile"
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],
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"note": "40250 code as is; CreateTempFileName and DeleteFile come from the platform shims.",
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"test": "extension/tests/port_login_flow_test.cpp"
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}
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}
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}
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