Files
mtgodot-poc/extension/src/port/EterGrnLib/Model.h
T
shenleiandClaude Opus 5 9a8e11f3dd port 2A step 4: platform skeleton + rest of the 2V3 header closure
- Mirror the remaining non-Python 2V3 closure headers (98 more, 173 total): EffectLib,
  EterGrnLib, SpeedTreeLib, SphereLib, PRTerrainLib, EterImageLib, EterBase/Poly, cipher/tea,
  EterLib Grp*/IME/Input/MSWindow/StateManager, GameLib actor/map/race headers, EterPack.
- SDK shims: granny.h, SpeedTreeRT.h, imm.h, Dimm.h (the SDK MIDL header, not mirrored),
  dinput/d3dx8 additions; D3D8 render-state enums, FVF macros and the COM resource hierarchy;
  more Win32 GDI/handle types with layout static_asserts.
- PORT edits for MSVC-permissive code (typename, friend visibility, <algorithm>, pointer→uintptr_t)
  and PRTerrainLib/StdAfx.h dropping the ScriptLib/Python include.
- port_logic links the vendored cryptopp/minilzo.
- extension/src/platform: port_platform target with 103 generated stub files (1917 function
  stubs, 146 static members) from the new platform_stub.py (clang -ast-dump-filter);
  MT_PLATFORM_STUB() marks every unimplemented body. libmtgodot links port_platform and
  port_gate.sh builds it.

Gate: macOS, Android, iOS, Windows (mingw) PASS; Linux BLOCKED (no toolchain).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 21:46:24 +09:00

99 lines
2.5 KiB
C++

#pragma once
#include "../EterLib/GrpVertexBuffer.h"
#include "../EterLib/GrpIndexBuffer.h"
#include "Mesh.h"
class CGrannyModel : public CReferenceObject
{
public:
typedef struct SMeshNode
{
int iMesh;
const CGrannyMesh * pMesh;
SMeshNode * pNextMeshNode;
} TMeshNode;
public:
CGrannyModel();
virtual ~CGrannyModel();
bool IsEmpty() const;
bool CreateFromGrannyModelPointer(granny_model* pgrnModel);
bool CreateDeviceObjects();
void DestroyDeviceObjects();
void Destroy();
int GetRigidVertexCount() const;
int GetDeformVertexCount() const;
int GetVertexCount() const;
bool CanDeformPNTVertices() const;
void DeformPNTVertices(void* dstBaseVertices, D3DXMATRIX* boneMatrices, const std::vector<granny_mesh_binding*>& c_rvct_pgrnMeshBinding) const;
int GetIdxCount();
int GetMeshCount() const;
CGrannyMesh * GetMeshPointer(int iMesh);
granny_model * GetGrannyModelPointer();
const CGrannyMesh* GetMeshPointer(int iMesh) const;
LPDIRECT3DVERTEXBUFFER8 GetPNTD3DVertexBuffer() const;
LPDIRECT3DINDEXBUFFER8 GetD3DIndexBuffer() const;
const CGrannyModel::TMeshNode* GetMeshNodeList(CGrannyMesh::EType eMeshType, CGrannyMaterial::EType eMtrlType) const;
bool LockVertices(void** indicies, void** vertices) const;
void UnlockVertices() const;
const CGrannyMaterialPalette& GetMaterialPalette() const;
protected:
bool LoadMeshs();
bool LoadPNTVertices();
bool LoadIndices();
void Initialize();
BOOL CheckMeshIndex(int iIndex) const;
void AppendMeshNode(CGrannyMesh::EType eMeshType, CGrannyMaterial::EType eMtrlType, int iMesh);
protected:
// Granny Data
granny_model * m_pgrnModel;
// Static Data
CGrannyMesh * m_meshs;
CGraphicVertexBuffer m_pntVtxBuf; // for rigid mesh
CGraphicIndexBuffer m_idxBuf;
TMeshNode * m_meshNodes;
TMeshNode * m_meshNodeLists[CGrannyMesh::TYPE_MAX_NUM][CGrannyMaterial::TYPE_MAX_NUM];
int m_deformVtxCount;
int m_rigidVtxCount;
int m_vtxCount;
int m_idxCount;
int m_meshNodeSize;
int m_meshNodeCapacity;
bool m_canDeformPNVertices;
CGrannyMaterialPalette m_kMtrlPal;
private:
bool m_bHaveBlendThing;
public:
bool HaveBlendThing() { return m_bHaveBlendThing; }
//////////////////////////////////////////////////////////////////////////
// New members to support PNT2 type models
protected:
bool __LoadVertices();
protected:
DWORD m_dwFvF;
// New members to support PNT2 type models
//////////////////////////////////////////////////////////////////////////
};