- Mirror the remaining non-Python 2V3 closure headers (98 more, 173 total): EffectLib, EterGrnLib, SpeedTreeLib, SphereLib, PRTerrainLib, EterImageLib, EterBase/Poly, cipher/tea, EterLib Grp*/IME/Input/MSWindow/StateManager, GameLib actor/map/race headers, EterPack. - SDK shims: granny.h, SpeedTreeRT.h, imm.h, Dimm.h (the SDK MIDL header, not mirrored), dinput/d3dx8 additions; D3D8 render-state enums, FVF macros and the COM resource hierarchy; more Win32 GDI/handle types with layout static_asserts. - PORT edits for MSVC-permissive code (typename, friend visibility, <algorithm>, pointer→uintptr_t) and PRTerrainLib/StdAfx.h dropping the ScriptLib/Python include. - port_logic links the vendored cryptopp/minilzo. - extension/src/platform: port_platform target with 103 generated stub files (1917 function stubs, 146 static members) from the new platform_stub.py (clang -ast-dump-filter); MT_PLATFORM_STUB() marks every unimplemented body. libmtgodot links port_platform and port_gate.sh builds it. Gate: macOS, Android, iOS, Windows (mingw) PASS; Linux BLOCKED (no toolchain). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
38 lines
825 B
C++
38 lines
825 B
C++
#ifndef __INC_ETERIMAGELIB_TGAIMAGE_H__
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#define __INC_ETERIMAGELIB_TGAIMAGE_H__
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#include "Image.h"
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class CTGAImage : public CImage
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{
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public:
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enum ETGAImageFlags
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{
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FLAG_RLE_COMPRESS = (1 << 0)
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};
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CTGAImage();
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CTGAImage(CImage &image);
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virtual ~CTGAImage();
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virtual void Create(int width, int height);
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virtual bool LoadFromMemory(int iSize, const BYTE * c_pbMem);
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virtual bool LoadFromDiskFile(const char * c_szFileName);
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virtual bool SaveToDiskFile(const char* c_szFileName);
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void SetCompressed(bool isCompress = true);
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void SetAlphaChannel(bool isExist = true);
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TGA_HEADER & GetHeader();
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protected:
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int GetRawPixelCount(const DWORD * data);
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int GetRLEPixelCount(const DWORD * data);
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protected:
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TGA_HEADER m_Header;
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DWORD m_dwFlag;
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DWORD * m_pdwEndPtr;
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};
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#endif
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