76 closure headers (EterBase, EterLocale, EterPack, EterLib, GameLib, MilesLib, EffectLib, SphereLib, EterImageLib) copied by the new port_copy.py (CP949->UTF-8, LF, include-path case only); platform-class headers go to the mirror path too, as the interface platform/ implements. Six manual `// PORT:` edits (Random, Singleton, Pool, Stl, Utils, FlyTarget). - common/D3D8Types.h: D3D8 value types with SDK values/layout, opaque COM interfaces - common/shim/sdk (d3d8/d3dx8/mss) on every platform, common/shim/win32 off Windows - Win32Types/Win32Crt: HRESULT, GUID, LARGE_INTEGER, LOGFONT/TEXTMETRIC, _atoi64, CRITICAL_SECTION on std::recursive_mutex - header gate prepends each library's StdAfx.h (40250's precompiled header) port_gate: macOS, Android, iOS, Windows (mingw) PASS; Linux BLOCKED (no toolchain). ScriptLib/EterPythonLib/UserInterface wait for 2P (their StdAfx includes Python). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
70 lines
1.5 KiB
C++
70 lines
1.5 KiB
C++
#pragma once
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#include "ReferenceObject.h"
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#include <string>
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class CResource : public CReferenceObject
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{
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public:
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typedef DWORD TType;
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enum EState
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{
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STATE_EMPTY,
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STATE_ERROR,
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STATE_EXIST,
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STATE_LOAD,
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STATE_FREE
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};
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public:
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void Clear();
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static TType StringToType(const char* c_szType);
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static TType Type();
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void Load();
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void Reload();
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int ConvertPathName(const char * c_szPathName, char * pszRetPathName, int retLen);
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virtual bool CreateDeviceObjects();
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virtual void DestroyDeviceObjects();
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public:
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CResource(const char* c_szFileName);
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virtual ~CResource();
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static void SetDeleteImmediately(bool isSet = false);
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// is loaded?
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bool IsData() const;
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bool IsEmpty() const;
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bool IsType(TType type);
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DWORD GetLoadCostMilliSecond() { return m_dwLoadCostMiliiSecond; }
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//const char * GetFileName() const { return m_pszFileName; }
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const char * GetFileName() const { return m_stFileName.c_str(); }
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const std::string& GetFileNameString() const { return m_stFileName; }
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virtual bool OnLoad(int iSize, const void * c_pvBuf) = 0;
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protected:
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void SetFileName(const char* c_szFileName);
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virtual void OnClear() = 0;
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virtual bool OnIsEmpty() const = 0;
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virtual bool OnIsType(TType type) = 0;
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virtual void OnConstruct();
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virtual void OnSelfDestruct();
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protected:
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std::string m_stFileName;
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//char * m_pszFileName;
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DWORD m_dwLoadCostMiliiSecond;
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EState me_state;
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protected:
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static bool ms_bDeleteImmediately;
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};
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