Files
mtgodot-poc/audit/port-map/GameLib/AreaTerrain.cpp.json
T
shenleiandClaude Opus 5.5 2ead95756e port: CMapOutdoor + PythonBackground + minimap (1:1 40250)
GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet,
PythonBackground(+Module) and ColorTransitionHelper ported verbatim;
pending stand-ins and background module stubs removed. Hand edits:
BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the
file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot
draws the terrain). RecordingDevice gains textures, buffers and render
targets; orthographic draws become UI commands so CPythonMiniMap's
masked tiles show through minimap_image_filter in python_ui_surface.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 03:50:09 +09:00

219 lines
5.9 KiB
JSON

{
"reference": "GameLib/AreaTerrain.cpp",
"reference_sha256": "2c870d36efd14de88a587ba6742ae9fb0ce29b98bf0a0180ad1e68168dea084f",
"priority": "P4",
"contracts": [],
"functions": {
"CTerrain::DestroySystem": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::DestroySystem"
]
},
"CTerrain::New": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::New"
]
},
"CTerrain::Delete": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::Delete"
]
},
"CTerrain::CTerrain": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::CTerrain"
]
},
"CTerrain::~CTerrain": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::~CTerrain"
]
},
"CTerrain::SetMapOutDoor": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::SetMapOutDoor"
]
},
"CTerrain::Clear": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::Clear"
]
},
"CTerrain::Initialize": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::Initialize"
]
},
"CTerrain::LoadMiniMapTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadMiniMapTexture"
]
},
"CTerrain::LoadShadowTexture": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadShadowTexture"
]
},
"CTerrain::LoadShadowMap": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadShadowMap"
]
},
"CTerrain::CopySettingFromGlobalSetting": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::CopySettingFromGlobalSetting"
]
},
"CTerrain::WE_GetHeightMapValue": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::WE_GetHeightMapValue"
]
},
"CTerrain::GetNormal": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetNormal"
]
},
"CTerrain::GetHeight": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetHeight"
]
},
"CTerrain::CalculateNormal": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::CalculateNormal"
]
},
"CTerrain::RAW_LoadTileMap": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_LoadTileMap"
]
},
"CTerrain::LoadHeightMap": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadHeightMap"
]
},
"CTerrain::LoadAttrMap": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::LoadAttrMap"
]
},
"CTerrain::isAttrOn": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::isAttrOn"
]
},
"CTerrain::GetAttr": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetAttr"
]
},
"CTerrain::GetWaterHeight": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetWaterHeight"
]
},
"CTerrain::RAW_DeallocateSplats": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_DeallocateSplats"
]
},
"CTerrain::RAW_AllocateSplats": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_AllocateSplats"
]
},
"CTerrain::RAW_CountTiles": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_CountTiles"
]
},
"CTerrain::RAW_GenerateSplat": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::RAW_GenerateSplat"
]
},
"CTerrain::AddTexture32": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::AddTexture32"
]
},
"CTerrain::PutImage32": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::PutImage32"
]
},
"CTerrain::PutImage16": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::PutImage16"
]
},
"CTerrain::SetCoordinate": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::SetCoordinate"
]
},
"CTerrain::CalculateTerrainPatch": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::CalculateTerrainPatch"
]
},
"CTerrain::GetTerrainPatchPtr": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::GetTerrainPatchPtr"
]
},
"CTerrain::_CalculateTerrainPatch": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::_CalculateTerrainPatch"
]
},
"CTerrain::AllocateMarkedSplats": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::AllocateMarkedSplats"
]
},
"CTerrain::DeallocateMarkedSplats": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/AreaTerrain.cpp:CTerrain::DeallocateMarkedSplats"
]
}
}
}