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mtgodot-poc/audit/port-map/Client/root/networkmodule.py.json
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{
"reference": "../../Client/Eternexus/root/networkmodule.py",
"reference_sha256": "6ba2215f4e8d97f38b72e46c89ecb527f551cd3084ca198dfcef2b970af233cd",
"priority": "P3",
"contracts": [],
"functions": {
"PopupDialog.__init__": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.__init__"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.__del__": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.__del__"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.LoadDialog": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.LoadDialog"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.Open": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.Open"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.Close": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.Close"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.Destroy": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.Destroy"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.OnPressEscapeKey": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.OnPressEscapeKey"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.OnIMEReturn": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.OnIMEReturn"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.__init__": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.__init__"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.__del__": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.__del__"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.Destroy": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.Destroy"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.Create": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.Create"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetPhaseWindow": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetPhaseWindow"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.__ChangePhaseWindow": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.__ChangePhaseWindow"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.CreatePopupDialog": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.CreatePopupDialog"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetLogoPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetLogoPhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetLoginPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetLoginPhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SameLogin_SetLoginPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SameLogin_SetLoginPhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetSelectEmpirePhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetSelectEmpirePhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetReselectEmpirePhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetReselectEmpirePhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetSelectCharacterPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetSelectCharacterPhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetCreateCharacterPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetCreateCharacterPhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetTestGamePhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetTestGamePhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetLoadingPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetLoadingPhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetGamePhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetGamePhase"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.Connect": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.Connect"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetConnectInfo": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetConnectInfo"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.GetConnectAddr": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.GetConnectAddr"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetLoginInfo": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetLoginInfo"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.CancelEnterGame": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.CancelEnterGame"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetCharacterSlot": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetCharacterSlot"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.GetCharacterSlot": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.GetCharacterSlot"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.EmptyFunction": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.EmptyFunction"
],
"evidence": [
"script/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"script/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
}
}
}