GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet, PythonBackground(+Module) and ColorTransitionHelper ported verbatim; pending stand-ins and background module stubs removed. Hand edits: BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot draws the terrain). RecordingDevice gains textures, buffers and render targets; orthographic draws become UI commands so CPythonMiniMap's masked tiles show through minimap_image_filter in python_ui_surface. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
135 lines
4.5 KiB
JSON
135 lines
4.5 KiB
JSON
{
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"reference": "GameLib/TerrainPatch.cpp",
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"reference_sha256": "8a3602750201762e063a2f39dc60c01695a3c2d2db448ceec71bee9754bb6aa0",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"CTerrainPatch::SSoftwareTransformPatch::SSoftwareTransformPatch": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::SSoftwareTransformPatch"
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]
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},
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"CTerrainPatch::SSoftwareTransformPatch::~SSoftwareTransformPatch": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::~SSoftwareTransformPatch"
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]
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},
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"CTerrainPatch::SSoftwareTransformPatch::Create": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::Create"
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]
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},
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"CTerrainPatch::SSoftwareTransformPatch::Destroy": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::Destroy"
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]
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},
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"CTerrainPatch::SSoftwareTransformPatch::__Initialize": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SSoftwareTransformPatch::__Initialize"
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]
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},
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"CTerrainPatch::Clear": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::Clear"
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]
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},
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"CTerrainPatch::BuildWaterVertexBuffer": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::BuildWaterVertexBuffer"
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]
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},
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"CTerrainPatch::BuildTerrainVertexBuffer": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::BuildTerrainVertexBuffer"
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]
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},
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"CTerrainPatch::__BuildSoftwareTerrainVertexBuffer": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::__BuildSoftwareTerrainVertexBuffer"
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]
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},
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"CTerrainPatch::__BuildHardwareTerrainVertexBuffer": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::__BuildHardwareTerrainVertexBuffer"
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]
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},
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"CTerrainPatch::SoftwareTransformPatch_UpdateTerrainLighting": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::SoftwareTransformPatch_UpdateTerrainLighting"
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]
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},
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"CTerrainPatch::GetWaterFaceCount": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatch::GetWaterFaceCount"
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]
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},
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"CTerrainPatchProxy::CTerrainPatchProxy": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::CTerrainPatchProxy"
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]
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},
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"CTerrainPatchProxy::~CTerrainPatchProxy": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::~CTerrainPatchProxy"
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]
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},
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"CTerrainPatchProxy::SetCenterPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::SetCenterPosition"
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]
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},
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"CTerrainPatchProxy::IsIn": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::IsIn"
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]
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},
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"CTerrainPatchProxy::SoftwareTransformPatch_UpdateTerrainLighting": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::SoftwareTransformPatch_UpdateTerrainLighting"
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]
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},
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"CTerrainPatchProxy::HardwareTransformPatch_GetVertexBufferPtr": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::HardwareTransformPatch_GetVertexBufferPtr"
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]
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},
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"CTerrainPatchProxy::SoftwareTransformPatch_GetTerrainVertexDataPtr": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::SoftwareTransformPatch_GetTerrainVertexDataPtr"
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]
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},
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"CTerrainPatchProxy::GetWaterFaceCount": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::GetWaterFaceCount"
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]
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},
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"CTerrainPatchProxy::Clear": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/TerrainPatch.cpp:CTerrainPatchProxy::Clear"
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]
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}
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}
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}
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