PythonNetworkStreamPhaseGame/PhaseGameActor/PhaseGameItem/Command, NetworkActorManager and PythonChat/PythonChatModule are ported verbatim and dispatched at runtime; the 2V0 chat stub module is removed and initChat() runs before initnet() as in 40250. InstanceBase, PythonCharacterManager and GameLib ActorInstance/RaceData/RaceManager compile but stay TODO until 2V2-c/d wire them. Units not ported yet get their singletons from PythonBoot's GameSingletons (CPythonApplication member order) and platform/pending stand-ins generated by platform_stub.py pending; const char* stand-ins return "". port.login_flow's fake server now sends the CInputLogin::Entergame order (actor insert, NPC positions, PHASE_GAME, land list, time, channel, greet notice, ping) and a TraceError observer asserts no unknown packet header. port.login_live passes against the real server for 10 s of game phase. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
45 lines
1.3 KiB
JSON
45 lines
1.3 KiB
JSON
{
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"reference": "UserInterface/PythonNetworkStreamCommand.cpp",
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"reference_sha256": "08d9a36866b03ec7a04b4d34d4176d2137c88b7767f5d6b22778cd7bf7529023",
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"priority": "P2",
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"contracts": [],
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"functions": {
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"SkipSpaces": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamCommand.cpp:SkipSpaces"
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]
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},
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"OneArgument": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamCommand.cpp:OneArgument"
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]
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},
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"AppendMonsterList": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamCommand.cpp:AppendMonsterList"
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]
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},
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"CPythonNetworkStream::ClientCommand": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamCommand.cpp:CPythonNetworkStream::ClientCommand"
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]
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},
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"SplitToken": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamCommand.cpp:SplitToken"
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]
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},
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"CPythonNetworkStream::ServerCommand": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/UserInterface/PythonNetworkStreamCommand.cpp:CPythonNetworkStream::ServerCommand"
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]
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}
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}
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}
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