Files
mtgodot-poc/extension/src/platform/ScriptLib/Resource.cpp
T
shenleiandClaude Opus 5.5 afe63bfa61 2V0-g: port the .fnt font pipeline over a FreeType GDI emulation
CGraphicText, CGraphicFontTexture and CGraphicDib are the 40250 bodies
verbatim; CGraphicTextInstance is verbatim except that its D3D draws become
UI render commands (one image quad per glyph, Bar for cursor/underline).

- platform/Win32Gdi.cpp: the GDI subset those files call, over vendored
  FreeType 2.13.3, following GDI's LOGFONT cell height, win metrics and gasp
  rules; system font lookup with substitute and CJK fallback faces
- Win32Crt: MultiByteToWideChar / WideCharToMultiByte (UTF-8 and 1252 by
  hand, other code pages through iconv)
- CGraphicImageTexture memory textures: glyph pages reach Godot as
  "mem:<id>@<revision>"; Metin2PythonHost.memory_texture + Canvas cache
- Util.cpp code page / font face table, SetDefaultCodePage at boot,
  DefaultFont_* block, fnt resource type, GetMaxTextureWidth/Height
- TextTag, StringCodec, Arabic, Vietnamese copied from 40250
- tests: port.text (Tahoma 12 metrics, alignment, CP949), port.app_loop
  and python_host_test.gd now check glyph quads instead of text commands

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-23 14:17:25 +09:00

23 lines
1.1 KiB
C++

#include "ScriptLib/StdAfx.h"
#include "ScriptLib/Resource.h"
#include "EterLib/GrpImage.h"
#include "EterLib/GrpSubImage.h"
#include "EterLib/GrpText.h"
namespace {
CResource* NewUIImage(const char* name) { return new CGraphicImage(name); }
CResource* NewUISubImage(const char* name) { return new CGraphicSubImage(name); }
// 40250 UserInterface/PythonApplication.cpp NewText: a "<face>:<size>[i].fnt" name is a CGraphicText.
CResource* NewText(const char* name) { return new CGraphicText(name); }
}
CPythonResource::CPythonResource() {
for (const char* ext : {"tga", "dds", "png", "jpg", "bmp"})
m_resManager.RegisterResourceNewFunctionPointer(ext, NewUIImage);
m_resManager.RegisterResourceNewFunctionPointer("sub", NewUISubImage);
m_resManager.RegisterResourceNewFunctionPointer("fnt", NewText);
}
CPythonResource::~CPythonResource() { m_resManager.DestroyDeletingList(); }
void CPythonResource::Destroy() { m_resManager.DestroyDeletingList(); m_resManager.Destroy(); }
void CPythonResource::DumpFileList(const char* name) { m_resManager.DumpFileListToTextFile(name); }