- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
339 lines
8.7 KiB
JSON
339 lines
8.7 KiB
JSON
{
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"reference": "GameLib/Area.cpp",
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"reference_sha256": "3966bd99785b03d15c78379f7fbf6ff02e87fe682411e3ce7856c55dbbbae2ca",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"CArea::TObjectData::InitializeRotation": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::TObjectData::InitializeRotation"
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]
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},
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"CArea::New": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::New"
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]
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},
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"CArea::Delete": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::Delete"
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]
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},
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"CArea::DestroySystem": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::DestroySystem"
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]
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},
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"CArea::__UpdateAniThingList": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__UpdateAniThingList"
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]
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},
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"CArea::__UpdateEffectList": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__UpdateEffectList"
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]
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},
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"CArea::Update": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::Update"
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]
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},
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"CArea::UpdateAroundAmbience": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::UpdateAroundAmbience"
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]
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},
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"CArea::RenderEffect": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::RenderEffect"
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]
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},
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"CArea::DEBUG_GetRenderedCRCNum": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::DEBUG_GetRenderedCRCNum"
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]
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},
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"CArea::DEBUG_GetRenderedCRCWithNumVector": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::DEBUG_GetRenderedCRCWithNumVector"
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]
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},
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"CArea::DEBUG_GetRenderedGrapphicThingInstanceNum": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::DEBUG_GetRenderedGrapphicThingInstanceNum"
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]
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},
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"CArea::CollectRenderingObject": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::CollectRenderingObject"
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]
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},
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"CArea::CollectBlendRenderingObject": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::CollectBlendRenderingObject"
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]
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},
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"CArea::Render": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::Render"
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]
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},
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"CArea::RenderCollision": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::RenderCollision"
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]
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},
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"CArea::RenderAmbience": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::RenderAmbience"
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]
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},
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"CArea::RenderDungeon": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::RenderDungeon"
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]
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},
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"CArea::Refresh": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::Refresh"
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]
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},
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"CArea::__Load_BuildObjectInstances": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__Load_BuildObjectInstances"
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]
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},
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"CArea::__SetObjectInstance": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__SetObjectInstance"
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]
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},
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"CArea::__SetObjectInstance_SetEffect": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__SetObjectInstance_SetEffect"
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]
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},
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"CArea::__SetObjectInstance_SetTree": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__SetObjectInstance_SetTree"
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]
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},
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"CArea::TObjectInstance::SetTree": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::TObjectInstance::SetTree"
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]
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},
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"CArea::__SetObjectInstance_SetBuilding": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__SetObjectInstance_SetBuilding"
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]
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},
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"CArea::__SetObjectInstance_SetAmbience": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__SetObjectInstance_SetAmbience"
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]
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},
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"CArea::__SetObjectInstance_SetDungeonBlock": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__SetObjectInstance_SetDungeonBlock"
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]
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},
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"CArea::__LoadAttribute": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__LoadAttribute"
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]
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},
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"CArea::Load": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::Load"
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]
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},
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"CArea::__Load_LoadObject": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__Load_LoadObject"
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]
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},
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"CArea::__Load_LoadAmbience": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__Load_LoadAmbience"
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]
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},
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"CArea::CheckObjectIndex": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::CheckObjectIndex"
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]
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},
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"CArea::GetObjectDataCount": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::GetObjectDataCount"
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]
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},
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"CArea::GetObjectDataPointer": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::GetObjectDataPointer"
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]
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},
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"CArea::GetObjectInstanceCount": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::GetObjectInstanceCount"
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]
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},
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"CArea::GetObjectInstancePointer": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::GetObjectInstancePointer"
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]
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},
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"CArea::EnablePortal": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::EnablePortal"
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]
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},
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"CArea::ClearPortal": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::ClearPortal"
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]
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},
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"CArea::AddShowingPortalID": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::AddShowingPortalID"
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]
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},
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"CArea::RefreshPortal": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::RefreshPortal"
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]
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},
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"CArea::Clear": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::Clear"
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]
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},
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"CArea::__Clear_DestroyObjectInstance": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::__Clear_DestroyObjectInstance"
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]
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},
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"CArea::GetCoordinate": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::GetCoordinate"
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]
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},
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"CArea::SetCoordinate": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::SetCoordinate"
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]
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},
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"CArea::SetMapOutDoor": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::SetMapOutDoor"
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]
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},
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"CArea::CArea": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::CArea"
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]
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},
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"CArea::~CArea": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::~CArea"
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]
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},
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"CArea::TAmbienceInstance::__Update": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::TAmbienceInstance::__Update"
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]
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},
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"CArea::TAmbienceInstance::UpdateOnceSound": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::TAmbienceInstance::UpdateOnceSound"
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]
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},
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"CArea::TAmbienceInstance::UpdateStepSound": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::TAmbienceInstance::UpdateStepSound"
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]
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},
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"CArea::TAmbienceInstance::UpdateLoopSound": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::TAmbienceInstance::UpdateLoopSound"
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]
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},
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"CArea::TAmbienceInstance::__GetVolumeFromDistance": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::TAmbienceInstance::__GetVolumeFromDistance"
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]
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},
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"CArea::TAmbienceInstance::Render": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::TAmbienceInstance::Render"
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]
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},
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"CArea::SAmbienceInstance::Picking": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::SAmbienceInstance::Picking"
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]
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},
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"CArea::SAmbienceInstance::SAmbienceInstance": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/Area.cpp:CArea::SAmbienceInstance::SAmbienceInstance"
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]
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}
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}
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}
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