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mtgodot-poc/.gitignore
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2026-09-28 19:39:13 -07:00

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# Metin2 game assets are private. Do not publish or redistribute Ymir art.
# build
/build/
/build-ios/
/build-android/
/build-classic/
/build-port-gate/
/cmake-build-*/
/build-release/
/build-native-render/
/build-native/
compile_commands.json
# misc
.DS_Store
*.tmp
*.o
*.a
__pycache__/
*.pyc
.env.live-smoke.local
# playable network tests: local scenario/fixture configs, credential files and
# run outputs never enter git. Only scenario.example.json and the static gate
# fixtures in test/playable are committed. Run outputs live under /build/playable.
/test/playable/*.local.json
/test/playable/*.local.txt
/test/playable/runs/
*.credentials
*.credentials.json
.env.*.local
# clangd
/.cache/
# oracle: cross-compiled exe + leaked Granny DLL (size / RAD IP — never commit;
# oracle/build-wine.sh rebuilds). See oracle/README.md.
/oracle/oracle.exe
/oracle/*.dll
/oracle/*.dylib
# vendored-lib test artifacts
/test/oracle_dumps/
/test/*.actual.png
/build-tools/
# libgr2 tool outputs
/fuzz-report.json
/test/m2-numeric.json.tmp
# compare.py render output
/test/compare-shots/
/test/compare-report.json
# Written by 40250 uitaskbar.py at runtime.
/mouse.cfg
# native Android client (./build-android-native.sh): SDL3 download, NDK builds, Gradle output
/build-android-native/
/android-native/.gradle/
/android-native/app/build/
/android-native/build/
/android-native/local.properties