- item_tooltip_view.gd: 新增 avoid_rect 属性,tooltip 与装备窗口重叠时自动推到左侧 - inventory_ui.gd: 悬停装备时传入窗口矩形作为避让区域 - 包含其他累积的功能开发和测试文件
277 lines
18 KiB
C++
277 lines
18 KiB
C++
/**************************************************************************/
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/* audio_stream_player2d.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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// THIS FILE IS GENERATED. EDITS WILL BE LOST.
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#include <godot_cpp/classes/audio_stream_player2d.hpp>
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#include <godot_cpp/core/class_db.hpp>
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#include <godot_cpp/core/engine_ptrcall.hpp>
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#include <godot_cpp/core/error_macros.hpp>
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#include <godot_cpp/classes/audio_stream.hpp>
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#include <godot_cpp/classes/audio_stream_playback.hpp>
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namespace godot {
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void AudioStreamPlayer2D::set_stream(const Ref<AudioStream> &p_stream) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_stream")._native_ptr(), 2210767741);
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CHECK_METHOD_BIND(_gde_method_bind);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, (p_stream != nullptr ? &p_stream->_owner : nullptr));
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}
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Ref<AudioStream> AudioStreamPlayer2D::get_stream() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_stream")._native_ptr(), 160907539);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (Ref<AudioStream>()));
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return Ref<AudioStream>::_gde_internal_constructor(::godot::internal::_call_native_mb_ret_obj<AudioStream>(_gde_method_bind, _owner));
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}
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void AudioStreamPlayer2D::set_volume_db(float p_volume_db) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_volume_db")._native_ptr(), 373806689);
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CHECK_METHOD_BIND(_gde_method_bind);
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double p_volume_db_encoded;
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PtrToArg<double>::encode(p_volume_db, &p_volume_db_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_volume_db_encoded);
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}
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float AudioStreamPlayer2D::get_volume_db() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_volume_db")._native_ptr(), 1740695150);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
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return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_volume_linear(float p_volume_linear) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_volume_linear")._native_ptr(), 373806689);
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CHECK_METHOD_BIND(_gde_method_bind);
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double p_volume_linear_encoded;
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PtrToArg<double>::encode(p_volume_linear, &p_volume_linear_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_volume_linear_encoded);
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}
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float AudioStreamPlayer2D::get_volume_linear() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_volume_linear")._native_ptr(), 1740695150);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
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return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_pitch_scale")._native_ptr(), 373806689);
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CHECK_METHOD_BIND(_gde_method_bind);
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double p_pitch_scale_encoded;
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PtrToArg<double>::encode(p_pitch_scale, &p_pitch_scale_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_pitch_scale_encoded);
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}
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float AudioStreamPlayer2D::get_pitch_scale() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_pitch_scale")._native_ptr(), 1740695150);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
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return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::play(float p_from_position) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("play")._native_ptr(), 1958160172);
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CHECK_METHOD_BIND(_gde_method_bind);
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double p_from_position_encoded;
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PtrToArg<double>::encode(p_from_position, &p_from_position_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_from_position_encoded);
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}
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void AudioStreamPlayer2D::seek(float p_to_position) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("seek")._native_ptr(), 373806689);
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CHECK_METHOD_BIND(_gde_method_bind);
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double p_to_position_encoded;
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PtrToArg<double>::encode(p_to_position, &p_to_position_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_to_position_encoded);
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}
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void AudioStreamPlayer2D::stop() {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("stop")._native_ptr(), 3218959716);
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CHECK_METHOD_BIND(_gde_method_bind);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner);
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}
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bool AudioStreamPlayer2D::is_playing() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("is_playing")._native_ptr(), 36873697);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (false));
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return ::godot::internal::_call_native_mb_ret<int8_t>(_gde_method_bind, _owner);
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}
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float AudioStreamPlayer2D::get_playback_position() {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_playback_position")._native_ptr(), 191475506);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
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return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_bus(const StringName &p_bus) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_bus")._native_ptr(), 3304788590);
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CHECK_METHOD_BIND(_gde_method_bind);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_bus);
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}
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StringName AudioStreamPlayer2D::get_bus() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_bus")._native_ptr(), 2002593661);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (StringName()));
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return ::godot::internal::_call_native_mb_ret<StringName>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_autoplay(bool p_enable) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_autoplay")._native_ptr(), 2586408642);
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CHECK_METHOD_BIND(_gde_method_bind);
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int8_t p_enable_encoded;
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PtrToArg<bool>::encode(p_enable, &p_enable_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enable_encoded);
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}
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bool AudioStreamPlayer2D::is_autoplay_enabled() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("is_autoplay_enabled")._native_ptr(), 36873697);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (false));
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return ::godot::internal::_call_native_mb_ret<int8_t>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_playing(bool p_enable) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_playing")._native_ptr(), 2586408642);
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CHECK_METHOD_BIND(_gde_method_bind);
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int8_t p_enable_encoded;
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PtrToArg<bool>::encode(p_enable, &p_enable_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enable_encoded);
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}
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void AudioStreamPlayer2D::set_max_distance(float p_pixels) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_max_distance")._native_ptr(), 373806689);
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CHECK_METHOD_BIND(_gde_method_bind);
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double p_pixels_encoded;
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PtrToArg<double>::encode(p_pixels, &p_pixels_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_pixels_encoded);
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}
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float AudioStreamPlayer2D::get_max_distance() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_max_distance")._native_ptr(), 1740695150);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
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return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_attenuation(float p_curve) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_attenuation")._native_ptr(), 373806689);
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CHECK_METHOD_BIND(_gde_method_bind);
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double p_curve_encoded;
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PtrToArg<double>::encode(p_curve, &p_curve_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_curve_encoded);
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}
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float AudioStreamPlayer2D::get_attenuation() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_attenuation")._native_ptr(), 1740695150);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
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return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_area_mask(uint32_t p_mask) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_area_mask")._native_ptr(), 1286410249);
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CHECK_METHOD_BIND(_gde_method_bind);
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int64_t p_mask_encoded;
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PtrToArg<int64_t>::encode(p_mask, &p_mask_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_mask_encoded);
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}
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uint32_t AudioStreamPlayer2D::get_area_mask() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_area_mask")._native_ptr(), 3905245786);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0));
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return ::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_stream_paused")._native_ptr(), 2586408642);
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CHECK_METHOD_BIND(_gde_method_bind);
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int8_t p_pause_encoded;
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PtrToArg<bool>::encode(p_pause, &p_pause_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_pause_encoded);
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}
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bool AudioStreamPlayer2D::get_stream_paused() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_stream_paused")._native_ptr(), 36873697);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (false));
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return ::godot::internal::_call_native_mb_ret<int8_t>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_max_polyphony(int32_t p_max_polyphony) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_max_polyphony")._native_ptr(), 1286410249);
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CHECK_METHOD_BIND(_gde_method_bind);
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int64_t p_max_polyphony_encoded;
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PtrToArg<int64_t>::encode(p_max_polyphony, &p_max_polyphony_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_max_polyphony_encoded);
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}
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int32_t AudioStreamPlayer2D::get_max_polyphony() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_max_polyphony")._native_ptr(), 3905245786);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0));
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return ::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
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}
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void AudioStreamPlayer2D::set_panning_strength(float p_panning_strength) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_panning_strength")._native_ptr(), 373806689);
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CHECK_METHOD_BIND(_gde_method_bind);
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double p_panning_strength_encoded;
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PtrToArg<double>::encode(p_panning_strength, &p_panning_strength_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_panning_strength_encoded);
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}
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float AudioStreamPlayer2D::get_panning_strength() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_panning_strength")._native_ptr(), 1740695150);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
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return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
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}
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bool AudioStreamPlayer2D::has_stream_playback() {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("has_stream_playback")._native_ptr(), 2240911060);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (false));
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return ::godot::internal::_call_native_mb_ret<int8_t>(_gde_method_bind, _owner);
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}
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Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_stream_playback")._native_ptr(), 210135309);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (Ref<AudioStreamPlayback>()));
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return Ref<AudioStreamPlayback>::_gde_internal_constructor(::godot::internal::_call_native_mb_ret_obj<AudioStreamPlayback>(_gde_method_bind, _owner));
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}
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void AudioStreamPlayer2D::set_playback_type(AudioServer::PlaybackType p_playback_type) {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("set_playback_type")._native_ptr(), 725473817);
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CHECK_METHOD_BIND(_gde_method_bind);
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int64_t p_playback_type_encoded;
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PtrToArg<int64_t>::encode(p_playback_type, &p_playback_type_encoded);
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::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_playback_type_encoded);
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}
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AudioServer::PlaybackType AudioStreamPlayer2D::get_playback_type() const {
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static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(AudioStreamPlayer2D::get_class_static()._native_ptr(), StringName("get_playback_type")._native_ptr(), 4011264623);
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CHECK_METHOD_BIND_RET(_gde_method_bind, (AudioServer::PlaybackType(0)));
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return (AudioServer::PlaybackType)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
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}
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} // namespace godot
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