Files
mtgodot-poc/build-debug/extension/godot-cpp/gen/src/classes/camera_attributes.cpp
T
shenandshen c93894313a fix: 装备属性面板避让逻辑 + 多项功能更新
- item_tooltip_view.gd: 新增 avoid_rect 属性,tooltip 与装备窗口重叠时自动推到左侧
- inventory_ui.gd: 悬停装备时传入窗口矩形作为避让区域
- 包含其他累积的功能开发和测试文件
2026-09-21 16:38:59 -07:00

112 lines
7.1 KiB
C++

/**************************************************************************/
/* camera_attributes.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
// THIS FILE IS GENERATED. EDITS WILL BE LOST.
#include <godot_cpp/classes/camera_attributes.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/engine_ptrcall.hpp>
#include <godot_cpp/core/error_macros.hpp>
namespace godot {
void CameraAttributes::set_exposure_multiplier(float p_multiplier) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("set_exposure_multiplier")._native_ptr(), 373806689);
CHECK_METHOD_BIND(_gde_method_bind);
double p_multiplier_encoded;
PtrToArg<double>::encode(p_multiplier, &p_multiplier_encoded);
::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_multiplier_encoded);
}
float CameraAttributes::get_exposure_multiplier() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("get_exposure_multiplier")._native_ptr(), 1740695150);
CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
}
void CameraAttributes::set_exposure_sensitivity(float p_sensitivity) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("set_exposure_sensitivity")._native_ptr(), 373806689);
CHECK_METHOD_BIND(_gde_method_bind);
double p_sensitivity_encoded;
PtrToArg<double>::encode(p_sensitivity, &p_sensitivity_encoded);
::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_sensitivity_encoded);
}
float CameraAttributes::get_exposure_sensitivity() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("get_exposure_sensitivity")._native_ptr(), 1740695150);
CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
}
void CameraAttributes::set_auto_exposure_enabled(bool p_enabled) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("set_auto_exposure_enabled")._native_ptr(), 2586408642);
CHECK_METHOD_BIND(_gde_method_bind);
int8_t p_enabled_encoded;
PtrToArg<bool>::encode(p_enabled, &p_enabled_encoded);
::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_enabled_encoded);
}
bool CameraAttributes::is_auto_exposure_enabled() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("is_auto_exposure_enabled")._native_ptr(), 36873697);
CHECK_METHOD_BIND_RET(_gde_method_bind, (false));
return ::godot::internal::_call_native_mb_ret<int8_t>(_gde_method_bind, _owner);
}
void CameraAttributes::set_auto_exposure_speed(float p_exposure_speed) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("set_auto_exposure_speed")._native_ptr(), 373806689);
CHECK_METHOD_BIND(_gde_method_bind);
double p_exposure_speed_encoded;
PtrToArg<double>::encode(p_exposure_speed, &p_exposure_speed_encoded);
::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_exposure_speed_encoded);
}
float CameraAttributes::get_auto_exposure_speed() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("get_auto_exposure_speed")._native_ptr(), 1740695150);
CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
}
void CameraAttributes::set_auto_exposure_scale(float p_exposure_grey) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("set_auto_exposure_scale")._native_ptr(), 373806689);
CHECK_METHOD_BIND(_gde_method_bind);
double p_exposure_grey_encoded;
PtrToArg<double>::encode(p_exposure_grey, &p_exposure_grey_encoded);
::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_exposure_grey_encoded);
}
float CameraAttributes::get_auto_exposure_scale() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(CameraAttributes::get_class_static()._native_ptr(), StringName("get_auto_exposure_scale")._native_ptr(), 1740695150);
CHECK_METHOD_BIND_RET(_gde_method_bind, (0.0));
return ::godot::internal::_call_native_mb_ret<double>(_gde_method_bind, _owner);
}
} // namespace godot