Files
mtgodot-poc/build-debug/extension/godot-cpp/gen/src/classes/zip_packer.cpp
T
shenandshen c93894313a fix: 装备属性面板避让逻辑 + 多项功能更新
- item_tooltip_view.gd: 新增 avoid_rect 属性,tooltip 与装备窗口重叠时自动推到左侧
- inventory_ui.gd: 悬停装备时传入窗口矩形作为避让区域
- 包含其他累积的功能开发和测试文件
2026-09-21 16:38:59 -07:00

101 lines
6.4 KiB
C++

/**************************************************************************/
/* zip_packer.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
// THIS FILE IS GENERATED. EDITS WILL BE LOST.
#include <godot_cpp/classes/zip_packer.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/engine_ptrcall.hpp>
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/variant/packed_byte_array.hpp>
#include <godot_cpp/variant/string.hpp>
namespace godot {
Error ZIPPacker::open(const String &p_path, ZIPPacker::ZipAppend p_append) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ZIPPacker::get_class_static()._native_ptr(), StringName("open")._native_ptr(), 1936816515);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0)));
int64_t p_append_encoded;
PtrToArg<int64_t>::encode(p_append, &p_append_encoded);
return (Error)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner, &p_path, &p_append_encoded);
}
void ZIPPacker::set_compression_level(int32_t p_compression_level) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ZIPPacker::get_class_static()._native_ptr(), StringName("set_compression_level")._native_ptr(), 1286410249);
CHECK_METHOD_BIND(_gde_method_bind);
int64_t p_compression_level_encoded;
PtrToArg<int64_t>::encode(p_compression_level, &p_compression_level_encoded);
::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_compression_level_encoded);
}
int32_t ZIPPacker::get_compression_level() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ZIPPacker::get_class_static()._native_ptr(), StringName("get_compression_level")._native_ptr(), 3905245786);
CHECK_METHOD_BIND_RET(_gde_method_bind, (0));
return ::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
}
Error ZIPPacker::add_directory(const String &p_path, BitField<FileAccess::UnixPermissionFlags> p_permissions, uint64_t p_modified_time) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ZIPPacker::get_class_static()._native_ptr(), StringName("add_directory")._native_ptr(), 934773537);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0)));
int64_t p_modified_time_encoded;
PtrToArg<int64_t>::encode(p_modified_time, &p_modified_time_encoded);
return (Error)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner, &p_path, &p_permissions, &p_modified_time_encoded);
}
Error ZIPPacker::start_file(const String &p_path, BitField<FileAccess::UnixPermissionFlags> p_permissions, uint64_t p_modified_time) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ZIPPacker::get_class_static()._native_ptr(), StringName("start_file")._native_ptr(), 4260848715);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0)));
int64_t p_modified_time_encoded;
PtrToArg<int64_t>::encode(p_modified_time, &p_modified_time_encoded);
return (Error)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner, &p_path, &p_permissions, &p_modified_time_encoded);
}
Error ZIPPacker::write_file(const PackedByteArray &p_data) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ZIPPacker::get_class_static()._native_ptr(), StringName("write_file")._native_ptr(), 680677267);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0)));
return (Error)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner, &p_data);
}
Error ZIPPacker::close_file() {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ZIPPacker::get_class_static()._native_ptr(), StringName("close_file")._native_ptr(), 166280745);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0)));
return (Error)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
}
Error ZIPPacker::close() {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(ZIPPacker::get_class_static()._native_ptr(), StringName("close")._native_ptr(), 166280745);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0)));
return (Error)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
}
} // namespace godot