- Added Client/root (74 modules, 3350 funcs) mapped to RUN_AS_IS - Added UserInterface/PythonNetworkStreamModule.cpp.json mapped to PORTED - Implemented AudioCommands queue bridging MilesLib SoundManager to Godot AudioDriver - Implemented AudioDriver node for BGM crossfading, 2D UI SFX and 3D spatial sounds - Implemented core platform stubs in PythonApplication, GrpScreen, and PythonGraphic - Passed all 12 port tests (port_gate macos) and python_game_render_test
7 lines
227 B
JSON
7 lines
227 B
JSON
{
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"reference": "../../Client/Eternexus/root/dragon_soul_refine_settings.py",
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"reference_sha256": "8e6b8bef54ae42182f24c8e930aec9a0edb5f75358e238565c63ae2608072f7b",
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"priority": "P3",
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"contracts": [],
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"functions": {}
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} |