Files
mtgodot-poc/audit/port-map/Client/root/uigamebutton.py.json
T
shenandshen c84f913cfd port: complete python ledger mapping, audio commands bridge and platform stubs
- Added Client/root (74 modules, 3350 funcs) mapped to RUN_AS_IS
- Added UserInterface/PythonNetworkStreamModule.cpp.json mapped to PORTED
- Implemented AudioCommands queue bridging MilesLib SoundManager to Godot AudioDriver
- Implemented AudioDriver node for BGM crossfading, 2D UI SFX and 3D spatial sounds
- Implemented core platform stubs in PythonApplication, GrpScreen, and PythonGraphic
- Passed all 12 port tests (port_gate macos) and python_game_render_test
2026-09-23 23:44:48 -07:00

92 lines
3.3 KiB
JSON

{
"reference": "../../Client/Eternexus/root/uigamebutton.py",
"reference_sha256": "94b6e21d89a4a119a42d7e5c448280f01c24d1887d156b05d8678f06bc62d6f0",
"priority": "P3",
"contracts": [],
"functions": {
"GameButtonWindow.__init__": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.__init__"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.__del__": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.__del__"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.__LoadWindow": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.__LoadWindow"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.Destroy": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.Destroy"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.SetButtonEvent": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.SetButtonEvent"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.ShowBuildButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.ShowBuildButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.HideBuildButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.HideBuildButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.CheckGameButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.CheckGameButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.__IsSkillStat": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.__IsSkillStat"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.__OnClickExitObserver": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.__OnClickExitObserver"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.__HideAllGameButton": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.__HideAllGameButton"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
},
"GameButtonWindow.SetObserverMode": {
"status": "RUN_AS_IS",
"impl": [
"assets/root/uigamebutton.py:GameButtonWindow.SetObserverMode"
],
"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
}
}
}