Files
mtgodot-poc/audit/port-map/Client/root/networkmodule.py.json
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

339 lines
13 KiB
JSON

{
"reference": "../../Client/Eternexus/root/networkmodule.py",
"reference_sha256": "6ba2215f4e8d97f38b72e46c89ecb527f551cd3084ca198dfcef2b970af233cd",
"priority": "P3",
"contracts": [],
"functions": {
"PopupDialog.__init__": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.__init__"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.__del__": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.__del__"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.LoadDialog": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.LoadDialog"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.Open": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.Open"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.Close": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.Close"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.Destroy": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.Destroy"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.OnPressEscapeKey": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.OnPressEscapeKey"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"PopupDialog.OnIMEReturn": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:PopupDialog.OnIMEReturn"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.__init__": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.__init__"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.__del__": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.__del__"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.Destroy": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.Destroy"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.Create": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.Create"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetPhaseWindow": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetPhaseWindow"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.__ChangePhaseWindow": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.__ChangePhaseWindow"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.CreatePopupDialog": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.CreatePopupDialog"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetLogoPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetLogoPhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetLoginPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetLoginPhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SameLogin_SetLoginPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SameLogin_SetLoginPhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetSelectEmpirePhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetSelectEmpirePhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetReselectEmpirePhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetReselectEmpirePhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetSelectCharacterPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetSelectCharacterPhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetCreateCharacterPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetCreateCharacterPhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetTestGamePhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetTestGamePhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetLoadingPhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetLoadingPhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetGamePhase": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetGamePhase"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.Connect": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.Connect"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetConnectInfo": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetConnectInfo"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.GetConnectAddr": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.GetConnectAddr"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetLoginInfo": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetLoginInfo"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.CancelEnterGame": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.CancelEnterGame"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.SetCharacterSlot": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.SetCharacterSlot"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.GetCharacterSlot": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.GetCharacterSlot"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"MainStream.EmptyFunction": {
"status": "RUN_AS_IS",
"impl": [
"pack://networkmodule.py:MainStream.EmptyFunction"
],
"evidence": [
"scripts/verify_root_pack.py: networkmodule.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
}
}
}