- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
34 lines
924 B
C
34 lines
924 B
C
/* Unicode name database interface */
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#ifndef Py_UCNHASH_H
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#define Py_UCNHASH_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* revised ucnhash CAPI interface (exported through a "wrapper") */
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#define PyUnicodeData_CAPSULE_NAME "unicodedata.ucnhash_CAPI"
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typedef struct {
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/* Size of this struct */
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int size;
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/* Get name for a given character code. Returns non-zero if
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success, zero if not. Does not set Python exceptions.
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If self is NULL, data come from the default version of the database.
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If it is not NULL, it should be a unicodedata.ucd_X_Y_Z object */
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int (*getname)(PyObject *self, Py_UCS4 code, char* buffer, int buflen);
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/* Get character code for a given name. Same error handling
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as for getname. */
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int (*getcode)(PyObject *self, const char* name, int namelen, Py_UCS4* code);
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} _PyUnicode_Name_CAPI;
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#ifdef __cplusplus
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}
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#endif
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#endif /* !Py_UCNHASH_H */
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