- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
38 lines
1.4 KiB
C
38 lines
1.4 KiB
C
#ifndef STRINGLIB_UNICODEDEFS_H
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#define STRINGLIB_UNICODEDEFS_H
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/* this is sort of a hack. there's at least one place (formatting
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floats) where some stringlib code takes a different path if it's
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compiled as unicode. */
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#define STRINGLIB_IS_UNICODE 1
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#define STRINGLIB_OBJECT PyUnicodeObject
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#define STRINGLIB_CHAR Py_UNICODE
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#define STRINGLIB_TYPE_NAME "unicode"
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#define STRINGLIB_PARSE_CODE "U"
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#define STRINGLIB_EMPTY unicode_empty
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#define STRINGLIB_ISSPACE Py_UNICODE_ISSPACE
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#define STRINGLIB_ISLINEBREAK BLOOM_LINEBREAK
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#define STRINGLIB_ISDECIMAL Py_UNICODE_ISDECIMAL
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#define STRINGLIB_TODECIMAL Py_UNICODE_TODECIMAL
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#define STRINGLIB_TOUPPER Py_UNICODE_TOUPPER
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#define STRINGLIB_TOLOWER Py_UNICODE_TOLOWER
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#define STRINGLIB_FILL Py_UNICODE_FILL
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#define STRINGLIB_STR PyUnicode_AS_UNICODE
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#define STRINGLIB_LEN PyUnicode_GET_SIZE
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#define STRINGLIB_NEW PyUnicode_FromUnicode
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#define STRINGLIB_RESIZE PyUnicode_Resize
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#define STRINGLIB_CHECK PyUnicode_Check
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#define STRINGLIB_CHECK_EXACT PyUnicode_CheckExact
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#define STRINGLIB_GROUPING _PyUnicode_InsertThousandsGrouping
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#if PY_VERSION_HEX < 0x03000000
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#define STRINGLIB_TOSTR PyObject_Unicode
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#else
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#define STRINGLIB_TOSTR PyObject_Str
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#endif
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#define STRINGLIB_WANT_CONTAINS_OBJ 1
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#endif /* !STRINGLIB_UNICODEDEFS_H */
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