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mtgodot-poc/audit/port-map/UserInterface/PythonBackground.cpp.json
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{
"reference": "UserInterface/PythonBackground.cpp",
"reference_sha256": "810ed94a182af71973ce3fa41f77173506db71f5c6bb1f3c6b56879bfcea4f0e",
"priority": "P4",
"contracts": [],
"functions": {
"CPythonBackground::GetRenderShadowTime": {
"status": "TODO"
},
"CPythonBackground::SetVisiblePart": {
"status": "TODO"
},
"CPythonBackground::EnableTerrainOnlyForHeight": {
"status": "TODO"
},
"CPythonBackground::SetSplatLimit": {
"status": "TODO"
},
"CPythonBackground::CreateCharacterShadowTexture": {
"status": "TODO"
},
"CPythonBackground::ReleaseCharacterShadowTexture": {
"status": "TODO"
},
"CPythonBackground::RefreshShadowLevel": {
"status": "TODO"
},
"CPythonBackground::SetShadowLevel": {
"status": "TODO"
},
"CPythonBackground::SelectViewDistanceNum": {
"status": "TODO"
},
"CPythonBackground::SetViewDistanceSet": {
"status": "TODO"
},
"CPythonBackground::GetFarClip": {
"status": "TODO"
},
"CPythonBackground::GetDistanceSetInfo": {
"status": "TODO"
},
"CPythonBackground::CPythonBackground": {
"status": "TODO"
},
"CPythonBackground::~CPythonBackground": {
"status": "TODO"
},
"CPythonBackground::Initialize": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::Initialize"],
"note": "40250 locale AtlasInfo setup, backed by transitional MapManager loader.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::__CreateProperty": {
"status": "TODO"
},
"CPythonBackground::GetPickingPoint": {
"status": "TODO"
},
"CPythonBackground::GetPickingPointWithRay": {
"status": "TODO"
},
"CPythonBackground::GetPickingPointWithRayOnlyTerrain": {
"status": "TODO"
},
"CPythonBackground::GetLightDirection": {
"status": "TODO"
},
"CPythonBackground::Destroy": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::Destroy"],
"note": "Native map state cleanup; SnowEnvironment destruction remains TODO.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::Create": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::Create"],
"note": "Calls transition MapManager::Create; property and snow initialization remain TODO.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::Update": {
"status": "TODO"
},
"CPythonBackground::__IsSame": {
"status": "TODO"
},
"CPythonBackground::Render": {
"status": "TODO"
},
"CPythonBackground::RenderSnow": {
"status": "TODO"
},
"CPythonBackground::RenderPCBlocker": {
"status": "TODO"
},
"CPythonBackground::RenderCollision": {
"status": "TODO"
},
"CPythonBackground::RenderCharacterShadowToTexture": {
"status": "TODO"
},
"Interpolate": {
"status": "TODO"
},
"CPythonBackground::CheckAdvancing": {
"status": "TODO"
},
"CPythonBackground::RenderSky": {
"status": "TODO"
},
"CPythonBackground::RenderCloud": {
"status": "TODO"
},
"CPythonBackground::RenderWater": {
"status": "TODO"
},
"CPythonBackground::RenderEffect": {
"status": "TODO"
},
"CPythonBackground::RenderBeforeLensFlare": {
"status": "TODO"
},
"CPythonBackground::RenderAfterLensFlare": {
"status": "TODO"
},
"CPythonBackground::ClearGuildArea": {
"status": "TODO"
},
"CPythonBackground::RegisterGuildArea": {
"status": "TODO"
},
"CPythonBackground::SetCharacterDirLight": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::SetCharacterDirLight"],
"note": "Statement-equivalent 40250 function, kept in pending translation unit until the whole unit is ported; reachable RenderGame draws carry native light0.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::SetBackgroundDirLight": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::SetBackgroundDirLight"],
"note": "Statement-equivalent 40250 light setter, still in transitional pending translation unit.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::GlobalPositionToLocalPosition": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::GlobalPositionToLocalPosition"],
"note": "40250 base subtraction, kept in transitional pending translation unit.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::LocalPositionToGlobalPosition": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::LocalPositionToGlobalPosition"],
"note": "40250 base addition, kept in transitional pending translation unit.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::RegisterDungeonMapName": {
"status": "TODO"
},
"CPythonBackground::GlobalPositionToMapInfo": {
"status": "TODO"
},
"CPythonBackground::Warp": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::Warp"],
"note": "Native AtlasInfo map selection and local coordinates reach pack-backed map; minimap, dungeon portals, target effects and full CMapOutdoor lifecycle remain TODO.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::VisibleGuildArea": {
"status": "TODO"
},
"CPythonBackground::DisableGuildArea": {
"status": "TODO"
},
"CPythonBackground::GetWarpMapName": {
"status": "ADAPTED",
"impl": ["extension/src/platform/pending/UserInterface/PythonBackground.cpp:CPythonBackground::GetWarpMapName"],
"note": "Returns current native Warp map name; still in pending translation unit.",
"test": "project/python_game_render_test.gd"
},
"CPythonBackground::ChangeToDay": {
"status": "TODO"
},
"CPythonBackground::ChangeToNight": {
"status": "TODO"
},
"CPythonBackground::EnableSnowEnvironment": {
"status": "TODO"
},
"CPythonBackground::DisableSnowEnvironment": {
"status": "TODO"
},
"CPythonBackground::SetXMaxTree": {
"status": "TODO"
},
"CPythonBackground::CreateTargetEffect": {
"status": "TODO"
},
"CPythonBackground::DeleteTargetEffect": {
"status": "TODO"
},
"CPythonBackground::CreateSpecialEffect": {
"status": "TODO"
},
"CPythonBackground::DeleteSpecialEffect": {
"status": "TODO"
}
}
}