AVA2 unlock P1/P2: treasure boxes/keys and stone/Boss stones usable

Keep ITEM_TREASURE_BOX/KEY and METIN_NORMAL rows; APPLY_ATTBONUS_STONE 139 /
APPLY_ATTBONUS_BOSS 140 in ItemData.h, item module and tooltip (mt_applies).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
shenlei
2026-10-16 11:05:20 +09:00
co-authored by Claude Opus 5.5
parent f266072f67
commit 178fcf48fe
6 changed files with 46 additions and 5 deletions
+22
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@@ -0,0 +1,22 @@
// PORT: item bonuses added after 40250 (AVA2 numbering, server common/length.h). The packed uitooltip.py
// only knows 40250's applies; add the new ones to its AFFECT_DICT so item and socket tooltips show them.
static const char c_szAppliesScript[] = R"PY(# -*- coding: utf-8 -*-
import item
import player
import uiToolTip
L = player.AutoHuntLocalize
TEXTS = (
("APPLY_ATTBONUS_STONE", "对陨石伤害 +%d%%"),
("APPLY_ATTBONUS_BOSS", "对 Boss 伤害 +%d%%"),
)
def Text(text):
return lambda value: L(text % value)
for name, text in TEXTS:
if hasattr(item, name):
uiToolTip.ItemToolTip.AFFECT_DICT[getattr(item, name)] = Text(text)
)PY";
+2
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@@ -1011,6 +1011,7 @@ namespace PythonBoot
#include "VipScript.inc"
#include "ModelPreviewScript.inc"
#include "BattlePassScript.inc"
#include "AppliesScript.inc"
static void install_script_module(const char* c_szModule, const char* c_szScript)
{
@@ -1093,6 +1094,7 @@ bool RunMainScript(const char* lpCmdLine, std::string* error)
install_script_module("mt_vip", c_szVipScript);
install_script_module("mt_preview", c_szModelPreviewScript);
install_script_module("mt_battlepass", c_szBattlePassScript);
install_script_module("mt_applies", c_szAppliesScript);
if (g_touch_input)
install_script_module("mt_mobile_hud", c_szMobileHUDScript);
}
+4
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@@ -350,6 +350,10 @@ class CItemData
APPLY_ANTI_CRITICAL_PCT, //90 크리티컬 저항
APPLY_ANTI_PENETRATE_PCT, //91 관통타격 저항
// PORT AVA2 bonus numbering, matching the server (common/length.h): 92-138 are not ported yet.
APPLY_ATTBONUS_STONE = 139,
APPLY_ATTBONUS_BOSS = 140,
MAX_APPLY_NUM, //
};
@@ -852,4 +852,6 @@ void initItem()
PyModule_AddIntConstant(poModule, "APPLY_RESIST_DARK", CItemData::APPLY_RESIST_DARK );
PyModule_AddIntConstant(poModule, "APPLY_ANTI_CRITICAL_PCT", CItemData::APPLY_ANTI_CRITICAL_PCT );
PyModule_AddIntConstant(poModule, "APPLY_ANTI_PENETRATE_PCT", CItemData::APPLY_ANTI_PENETRATE_PCT );
PyModule_AddIntConstant(poModule, "APPLY_ATTBONUS_STONE", CItemData::APPLY_ATTBONUS_STONE );
PyModule_AddIntConstant(poModule, "APPLY_ATTBONUS_BOSS", CItemData::APPLY_ATTBONUS_BOSS );
}
+4 -4
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@@ -10,9 +10,9 @@ HERE=Path(__file__).resolve().parent
RANGES=((54001,54027,'时装强化石'),(54028,54078,'发型强化石'),(54079,54123,'武器外观强化石'),
(54124,54174,'坐骑外观强化石'),(54175,54219,'披风外观强化石'),(54220,54267,'特效强化石'))
# Kept with their 40250 meaning; everything else becomes ITEM_NONE (see module doc).
KEEP_TYPES={'ITEM_MATERIAL','ITEM_QUEST','ITEM_GIFTBOX','ITEM_NONE'}
KEEP_SUBTYPES={('ITEM_WEAPON',s) for s in ('WEAPON_SWORD','WEAPON_DAGGER','WEAPON_BOW','WEAPON_TWO_HANDED','WEAPON_BELL','WEAPON_FAN')}|{('ITEM_ARMOR','ARMOR_FOOTS')}
DESC={'ITEM_MATERIAL':'制作与升级材料。','ITEM_QUEST':'任务物品。','ITEM_GIFTBOX':'打开后可获得物品。','ITEM_WEAPON':'','ITEM_ARMOR':''}
KEEP_TYPES={'ITEM_MATERIAL','ITEM_QUEST','ITEM_GIFTBOX','ITEM_NONE','ITEM_TREASURE_BOX','ITEM_TREASURE_KEY'}
KEEP_SUBTYPES={('ITEM_WEAPON',s) for s in ('WEAPON_SWORD','WEAPON_DAGGER','WEAPON_BOW','WEAPON_TWO_HANDED','WEAPON_BELL','WEAPON_FAN')}|{('ITEM_ARMOR','ARMOR_FOOTS'),('ITEM_METIN','METIN_NORMAL')}
DESC={'ITEM_METIN':'可镶嵌到武器的空孔中。','ITEM_MATERIAL':'制作与升级材料。','ITEM_QUEST':'任务物品。','ITEM_GIFTBOX':'打开后可获得物品。','ITEM_TREASURE_BOX':'需要对应的钥匙才能打开。','ITEM_TREASURE_KEY':'可以打开对应的宝箱。','ITEM_WEAPON':'','ITEM_ARMOR':''}
LOCKED='该物品所属的系统尚未开放,暂时无法使用。'
def enums(proto_reader):
@@ -53,7 +53,7 @@ def convert(cols,E,imported):
flags=[f for f in flags if f in ('ITEM_STACKABLE','LOG')]
else:
if t in ('ITEM_QUEST','ITEM_GIFTBOX','ITEM_NONE','ITEM_MATERIAL') and st not in E['sub'][E['type'].index(t)]:st='0'
wear=[w for w in tokens(c[7]) if w in E['wear']] if t in ('ITEM_WEAPON','ITEM_ARMOR') else []
wear=[w for w in tokens(c[7]) if w in E['wear']] if t in ('ITEM_WEAPON','ITEM_ARMOR','ITEM_METIN') else []
imm=[i for i in tokens(c[8]) if i in E['imm']]
applies=[(a,v) if a in E['apply'] else ('APPLY_NONE','0') for a,v in zip(c[18:24:2],c[19:24:2])]
values=[str(number(v)) for v in c[24:30]]
+12 -1
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@@ -14,7 +14,7 @@ class ConvertTests(unittest.TestCase):
s,c,kept=m.convert(row(320,'ITEM_WEAPON','WEAPON_SWORD','ANTI_MUDANG | ANTI_WOLFMAN','ITEM_TUNABLE','WEAR_WEAPON',
('APPLY_ATT_SPEED','18','APPLY_ATTBONUS_BOSS','5','APPLY_NONE','0'),refine=('321','81')),self.E,{320})
self.assertTrue(kept);self.assertEqual(s[5],'ANTI_MUDANG');self.assertEqual(s[7],'WEAR_WEAPON')
self.assertEqual(s[18:22],['APPLY_ATT_SPEED','18','APPLY_NONE','0'])
self.assertEqual(s[18:22],['APPLY_ATT_SPEED','18','APPLY_ATTBONUS_BOSS','5']) # ported apply kept
self.assertEqual(s[11:13],['0','0']) # the +1 item is not imported
self.assertEqual(c[1:3],[self.E['type'].index('ITEM_WEAPON'),0]);self.assertEqual(c[4],1<<self.E['anti'].index('ANTI_MUDANG'))
self.assertEqual(len(s),33);self.assertEqual(len(c),31)
@@ -28,6 +28,17 @@ class ConvertTests(unittest.TestCase):
def test_quest_subtype(self):
s,c,kept=m.convert(row(30400,'ITEM_QUEST','QUEST_NONE',values=('APPLY_NONE','0','0','0','0','0')),self.E,set())
self.assertTrue(kept);self.assertEqual(s[3],'0');self.assertEqual(s[24],'0')
def test_treasure_box_and_key_kept(self):
for vnum,t in ((77918,'ITEM_TREASURE_BOX'),(77921,'ITEM_TREASURE_KEY')):
s,c,kept=m.convert(row(vnum,t,'0',values=('3','0','0','0','0','0')),self.E,set())
self.assertTrue(kept);self.assertEqual(s[2:4],[t,'0']);self.assertEqual(s[24],'3') # key value0 == box value0 opens it
self.assertEqual(c[1],self.E['type'].index(t))
def test_stone_and_boss_stones_kept(self):
s,c,kept=m.convert(row(28444,'ITEM_METIN','METIN_NORMAL',flags='ITEM_STACKABLE',wear='WEAR_WEAPON',
applies=('APPLY_ATTBONUS_STONE','8','APPLY_NONE','0','APPLY_NONE','0'),values=('0','0','0','0','0','31')),self.E,set())
self.assertTrue(kept);self.assertEqual(s[7],'WEAR_WEAPON');self.assertEqual(s[18:20],['APPLY_ATTBONUS_STONE','8'])
self.assertEqual(c[17:19],[139,8]) # AVA2 numbering, shared with the server and client enums
self.assertEqual(self.E['apply'].index('APPLY_ATTBONUS_BOSS'),140);self.assertEqual(s[29],'31')
def test_names_cover_ranges(self):
n=m.names();self.assertEqual(len(n),478);self.assertEqual(n[54100],'武器外观强化石')
self.assertTrue(all(len(v.encode('gbk'))<=24 for v in n.values()))