120 lines
5.4 KiB
JSON
120 lines
5.4 KiB
JSON
{
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"reference": "GameLib/MapOutdoorRenderSTP.cpp",
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"reference_sha256": "a9665552c1e19e9a4449c81b51274f1ea10dd14a29bd4c2fe460387c03b6a371",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"CMapOutdoor::__RenderTerrain_RenderSoftwareTransformPatch": {
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"status": "NEEDS_LIVE",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__RenderTerrain_RenderSoftwareTransformPatch"
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],
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"note": "Verbatim 40250 body plus an early return when IsNativeTerrainRenderEnabled() is false (Godot terrain adapter path, PORT-PLAN \u00a73), same gate as HTP. Reached only with SOFTWARE_TILING 1 or a non-fast-T&L device. Fake-server STP frame matches HTP layout; pixel parity vs a 40250 STP frame not verified. Opt-in MT_DIAGNOSTIC_SKIP_RENDER isolates drawing only for device profiling; absent on normal launches, simulation/network unchanged. See tools/perf/run_render_isolation.py and docs/XIAOMI8LITE-RENDER-ISOLATION-20260930.md."
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},
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"CMapOutdoor::__SoftwareTransformPatch_RenderPatchSplat": {
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"status": "NEEDS_LIVE",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_RenderPatchSplat"
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],
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"note": "Drawn via XYZRHW through RecordingDevice/native_render (fixed 2026-09-28: pretransformed Y mapping, negative-rhw clip, specular-alpha vertex fog); fake-server frame with SOFTWARE_TILING forced matches the HTP layout; pixel parity vs a 40250 STP frame not verified."
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},
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"CMapOutdoor::__SoftwareTransformPatch_RenderPatchNone": {
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"status": "NEEDS_LIVE",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_RenderPatchNone"
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],
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"note": "Drawn via XYZRHW through RecordingDevice/native_render (fixed 2026-09-28: pretransformed Y mapping, negative-rhw clip, specular-alpha vertex fog); fake-server frame with SOFTWARE_TILING forced matches the HTP layout; pixel parity vs a 40250 STP frame not verified."
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},
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"CMapOutdoor::__SoftwareTransformPatch_ApplyStaticShadowRenderState": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_ApplyStaticShadowRenderState"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_ApplyDynamicShadowRenderState": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_ApplyDynamicShadowRenderState"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_ApplyFogShadowRenderState": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_ApplyFogShadowRenderState"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_RestoreStaticShadowRenderState": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_RestoreStaticShadowRenderState"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_RestoreDynamicShadowRenderState": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_RestoreDynamicShadowRenderState"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_RestoreFogShadowRenderState": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_RestoreFogShadowRenderState"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_ApplyRenderState": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_ApplyRenderState"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_RestoreRenderState": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_RestoreRenderState"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_BuildPipeline": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_BuildPipeline"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_SetTransform": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_SetTransform"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_SetSplatStream": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_SetSplatStream"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_SetShadowStream": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_SetShadowStream"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_Initialize": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_Initialize"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_Create": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_Create"
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]
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},
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"CMapOutdoor::__SoftwareTransformPatch_Destroy": {
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"status": "PORTED",
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"impl": [
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"src/platform/GameLib/MapOutdoorRenderSTP.cpp:CMapOutdoor::__SoftwareTransformPatch_Destroy"
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]
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}
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}
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}
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