Host: 2x UI textures from hd_ui.pak (AI-upscaled 40250 UI art)
The phone magnifies the 600-high 40250 UI about 1.8x, so the 1x window art and icons look soft next to the oversampled text. scripts/build_hd_ui.py upscales every UI image the zh client loads (d:/ymir work/ui/, icon/, locale/zh/) with realesrgan-x4plus, reduces it to 2x and back-projects the residual so the board grain the network denoises away comes back; the host uploads a texture found in hd_ui.pak in place of the pack file. Layout, sizes and UVs stay the engine's 1x ones. MT_HD_UI=0 disables it; the pak (135 MB, Ymir art) is built into the client dir and synced to the phone, never committed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
parent
c5b709d38d
commit
01cc252a1d
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@@ -4130,7 +4130,15 @@
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"focus_pause_exit_cleanup": "PARTIAL"
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},
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"platform_adaptations": [
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"Godot mobile touch/joystick/pinch/landscape UI is a platform adaptation and has no direct Windows 40250 branch to compare 1:1."
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"Godot mobile touch/joystick/pinch/landscape UI is a platform adaptation and has no direct Windows 40250 branch to compare 1:1.",
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{
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"reference": "CGraphicImageTexture loads the UI images (d:/ymir work/ui/, icon/, locale/<locale>/ui) from the packs at their 1x size; 40250 draws them 1:1 on an 800x600+ desktop",
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"implementation": "src/host/vk_textures.cpp get_gpu_texture -> src/host/texture_decode.cpp read_hd_ui_texture: a UI texture present in hd_ui.pak (scripts/build_hd_ui.py, realesrgan-x4plus + back-projection, 2x) is uploaded in place of the pack file; MT_HD_UI=0 disables",
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"invariant": "only the GPU texel density changes: the engine's own decode, the image sizes, layout, quads and normalized UVs stay the 40250 1x ones; a name absent from the pak falls back to the pack",
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"tests": [
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"real server 192.168.21.203 shop + character window A/B 2026-09-30 (MT_HD_UI=0 vs 1, 600-high UI at ~1.7x): identical layout, icons and portrait sharper, board grain kept; 2406 textures, 135 MB pak"
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]
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}
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],
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"evidence": {
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"contract": "audit/contracts/ui.input-camera-mobile.md",
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