port(2A): port/common Win32 layer, port_logic target and header gate
- Win32Types.h: fixed-width Win32 scalars, pointer-sized handles, static_asserts
- Win32Crt.{h,cpp}: MSVC _snprintf truncation contract, stricmp, timeGetTime wrap
- port_logic static lib linked into libmtgodot; standalone MTGODOT_BUILD_PORT build
- port_header_gate: every port/**.h compiles alone (twice) with its lib's
40250 Distribute|Win32 defines (NDEBUG, USE_LOD, _DISTRIBUTE)
- script/port_gate.sh: macOS/Android/iOS/Windows(mingw) PASS, Linux BLOCKED
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
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# port_logic — mirror of the 40250 client logic (extension/src/port/<Lib>/<File>.{h,cpp}).
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# No godot-cpp dependency: libmtgodot links it, and it also builds on its own (top-level
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# -DMTGODOT_BUILD_EXTENSION=OFF -DMTGODOT_BUILD_PORT=ON) for targets without an extension build.
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# See docs/PORT-PLAN.md batch 2A.
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file(GLOB_RECURSE MT_PORT_SOURCES CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp)
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file(GLOB_RECURSE MT_PORT_HEADERS CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.h)
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add_library(port_logic STATIC ${MT_PORT_SOURCES})
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target_include_directories(port_logic PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
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target_compile_features(port_logic PUBLIC cxx_std_20)
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if(WIN32)
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target_link_libraries(port_logic PUBLIC winmm)
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endif()
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# 40250 Distribute|Win32 preprocessor definitions per library (vs_files/<Lib>/<Lib>.vcxproj),
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# minus WIN32/_WINDOWS/_LIB/_CRT_SECURE_NO_WARNINGS: Windows-only branches go through platform/,
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# never through ported logic. UserInterface/Locale_inc.h feature macros come with that header.
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set(MT_PORT_DEFINES_default NDEBUG)
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set(MT_PORT_DEFINES_GameLib NDEBUG USE_LOD)
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set(MT_PORT_DEFINES_UserInterface NDEBUG USE_LOD _DISTRIBUTE)
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function(mt_port_apply_defines file)
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file(RELATIVE_PATH rel ${CMAKE_CURRENT_SOURCE_DIR} ${file})
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string(REGEX REPLACE "/.*" "" lib "${rel}")
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if(DEFINED MT_PORT_DEFINES_${lib})
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set(defs ${MT_PORT_DEFINES_${lib}})
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else()
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set(defs ${MT_PORT_DEFINES_default})
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endif()
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set_property(SOURCE ${file} APPEND PROPERTY COMPILE_DEFINITIONS ${defs})
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endfunction()
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foreach(src IN LISTS MT_PORT_SOURCES)
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mt_port_apply_defines(${src})
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endforeach()
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# Gate: every header under port/ compiles on its own (and twice, for its include guard), with its
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# library's definitions. Built by default, so every platform build enforces it.
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set(MT_PORT_GATE_SOURCES)
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foreach(hdr IN LISTS MT_PORT_HEADERS)
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file(RELATIVE_PATH rel ${CMAKE_CURRENT_SOURCE_DIR} ${hdr})
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string(MAKE_C_IDENTIFIER "${rel}" id)
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set(tu ${CMAKE_CURRENT_BINARY_DIR}/header_gate/${id}.cpp)
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file(CONFIGURE OUTPUT ${tu} CONTENT "#include \"${rel}\"\n#include \"${rel}\"\n")
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set_property(SOURCE ${tu} APPEND PROPERTY OBJECT_DEPENDS ${hdr})
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list(APPEND MT_PORT_GATE_SOURCES ${tu})
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# Definitions follow the header's library, not the generated file's location.
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string(REGEX REPLACE "/.*" "" lib "${rel}")
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if(DEFINED MT_PORT_DEFINES_${lib})
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set_property(SOURCE ${tu} APPEND PROPERTY COMPILE_DEFINITIONS ${MT_PORT_DEFINES_${lib}})
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else()
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set_property(SOURCE ${tu} APPEND PROPERTY COMPILE_DEFINITIONS ${MT_PORT_DEFINES_default})
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endif()
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endforeach()
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add_library(port_header_gate OBJECT ${MT_PORT_GATE_SOURCES})
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target_include_directories(port_header_gate PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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target_compile_features(port_header_gate PRIVATE cxx_std_20)
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add_dependencies(port_logic port_header_gate)
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if(BUILD_TESTING AND CMAKE_SYSTEM_NAME STREQUAL CMAKE_HOST_SYSTEM_NAME)
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add_executable(port_common_test ${CMAKE_CURRENT_SOURCE_DIR}/../../tests/port_common_test.cpp)
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target_link_libraries(port_common_test PRIVATE port_logic)
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add_test(NAME port.common COMMAND $<TARGET_FILE:port_common_test>)
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endif()
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@@ -0,0 +1,19 @@
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#pragma once
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// Base of every ported library's slim StdAfx.h. 40250's EterBase/StdAfx.h pulls in <windows.h>
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// and the STL headers below; the Windows part is replaced by Win32Types.h/Win32Crt.h. A library's
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// own StdAfx.h adds only the headers audit/slices/*.json lists under `stdafx_supplied` for it.
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#include "Win32Types.h"
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#include "Win32Crt.h"
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#include <assert.h>
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#include <math.h>
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#include <stdio.h>
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#include <time.h>
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#include <algorithm>
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#include <deque>
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#include <list>
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#include <map>
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#include <string>
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#include <vector>
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#include "Win32Crt.h"
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#if !defined(_WIN32)
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#include <cctype>
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#include <chrono>
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#include <cstdio>
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#include <vector>
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char* _strlwr(char* s)
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{
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for (char* p = s; *p; ++p)
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*p = static_cast<char>(std::tolower(static_cast<unsigned char>(*p)));
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return s;
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}
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char* _strupr(char* s)
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{
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for (char* p = s; *p; ++p)
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*p = static_cast<char>(std::toupper(static_cast<unsigned char>(*p)));
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return s;
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}
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int _vsnprintf(char* buf, size_t count, const char* fmt, va_list ap)
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{
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va_list probe;
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va_copy(probe, ap);
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const int len = std::vsnprintf(nullptr, 0, fmt, probe);
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va_end(probe);
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if (len < 0)
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return -1;
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const size_t need = static_cast<size_t>(len);
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if (need < count)
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return std::vsnprintf(buf, count, fmt, ap);
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std::vector<char> full(need + 1);
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std::vsnprintf(full.data(), full.size(), fmt, ap);
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std::memcpy(buf, full.data(), count);
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return need == count ? len : -1;
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}
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int _snprintf(char* buf, size_t count, const char* fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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const int ret = _vsnprintf(buf, count, fmt, ap);
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va_end(ap);
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return ret;
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}
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DWORD timeGetTime()
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{
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using namespace std::chrono;
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const auto ms = duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count();
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return static_cast<DWORD>(static_cast<uint64_t>(ms));
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}
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DWORD GetTickCount()
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{
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return timeGetTime();
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}
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#endif // !_WIN32
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@@ -0,0 +1,41 @@
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#pragma once
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// The Win32/MSVC-CRT functions and macros that 40250 logic code calls, with MSVC semantics.
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// Added on demand as ported units need them; each one keeps the Windows behavior (including
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// the legacy `_snprintf` truncation contract), not the nearest POSIX spelling.
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#include "Win32Types.h"
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#include <cstdarg>
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#include <cstring>
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#if !defined(_WIN32)
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#include <strings.h>
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#define ZeroMemory(dst, len) std::memset((dst), 0, (len))
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#define FillMemory(dst, len, fill) std::memset((dst), (fill), (len))
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#define CopyMemory(dst, src, len) std::memcpy((dst), (src), (len))
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#define MoveMemory(dst, src, len) std::memmove((dst), (src), (len))
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inline int _stricmp(const char* a, const char* b) { return strcasecmp(a, b); }
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inline int stricmp(const char* a, const char* b) { return strcasecmp(a, b); }
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inline int _strnicmp(const char* a, const char* b, size_t n) { return strncasecmp(a, b, n); }
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inline int strnicmp(const char* a, const char* b, size_t n) { return strncasecmp(a, b, n); }
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char* _strlwr(char* s);
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char* _strupr(char* s);
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// MSVC `_snprintf`/`_vsnprintf`: when the output is longer than `count`, `count` bytes are written
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// with no terminator and -1 is returned; exactly `count` bytes are written unterminated and
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// `count` is returned; otherwise the output is terminated and its length returned.
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int _vsnprintf(char* buf, size_t count, const char* fmt, va_list ap);
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int _snprintf(char* buf, size_t count, const char* fmt, ...)
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#if defined(__GNUC__)
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__attribute__((format(printf, 3, 4)))
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#endif
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;
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// winmm `timeGetTime`: milliseconds since system start, wrapping at 2^32.
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DWORD timeGetTime();
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DWORD GetTickCount();
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#endif // !_WIN32
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@@ -0,0 +1,136 @@
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#pragma once
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// Win32 scalar and handle types with the widths the 40250 client was built with (32-bit Win32,
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// ILP32). Scalars are fixed-width on every target; handle/pointer types stay pointer-sized and
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// belong behind platform adapters. `long` itself cannot be redefined: ported code that relies on
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// the 32-bit `long` uses LONG/DWORD or an explicit int32_t/uint32_t (docs/PORT-PLAN.md section 3).
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#include <cstddef>
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#include <cstdint>
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#if defined(_WIN32)
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// Windows (LLP64) already has these names with the same widths; use the SDK's so platform code
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// that includes <windows.h> in the same translation unit does not conflict.
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <windows.h>
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#else
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typedef uint8_t BYTE;
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typedef uint16_t WORD;
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typedef uint32_t DWORD;
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typedef int32_t LONG;
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typedef uint32_t ULONG;
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typedef int32_t BOOL;
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typedef int32_t INT;
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typedef uint32_t UINT;
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typedef int16_t SHORT;
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typedef uint16_t USHORT;
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typedef char CHAR;
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typedef uint8_t UCHAR;
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typedef float FLOAT;
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typedef int64_t LONGLONG;
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typedef uint64_t ULONGLONG;
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typedef int64_t INT64;
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typedef uint64_t UINT64;
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typedef uint64_t DWORD64;
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typedef wchar_t WCHAR;
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typedef void* LPVOID;
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typedef const void* LPCVOID;
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typedef void* PVOID;
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typedef char* LPSTR;
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typedef const char* LPCSTR;
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typedef BYTE* LPBYTE;
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typedef BYTE* PBYTE;
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typedef WORD* LPWORD;
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typedef DWORD* LPDWORD;
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typedef DWORD* PDWORD;
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typedef LONG* LPLONG;
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typedef BOOL* LPBOOL;
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typedef INT* LPINT;
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typedef intptr_t INT_PTR;
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typedef uintptr_t UINT_PTR;
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typedef intptr_t LONG_PTR;
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typedef uintptr_t ULONG_PTR;
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typedef uintptr_t DWORD_PTR;
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typedef uintptr_t WPARAM;
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typedef intptr_t LPARAM;
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typedef intptr_t LRESULT;
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typedef void* HANDLE;
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struct HWND__;
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typedef HWND__* HWND;
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struct HINSTANCE__;
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typedef HINSTANCE__* HINSTANCE;
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typedef HINSTANCE HMODULE;
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struct HDC__;
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typedef HDC__* HDC;
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typedef struct tagPOINT
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{
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LONG x;
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LONG y;
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} POINT, *PPOINT, *LPPOINT;
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typedef struct tagRECT
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{
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LONG left;
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LONG top;
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LONG right;
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LONG bottom;
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} RECT, *PRECT, *LPRECT;
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typedef struct tagSIZE
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{
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LONG cx;
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LONG cy;
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} SIZE, *PSIZE, *LPSIZE;
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#ifndef VOID
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#define VOID void
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#endif
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#ifndef CONST
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#define CONST const
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#endif
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#ifndef IN
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#define IN
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#endif
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#ifndef OUT
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#define OUT
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#define CALLBACK
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#define WINAPI
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#define APIENTRY
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#define __stdcall
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#define __cdecl
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#define __forceinline inline __attribute__((always_inline))
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#define MAX_PATH 260
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#define INFINITE 0xFFFFFFFF
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#define LOBYTE(w) ((BYTE)(((DWORD_PTR)(w)) & 0xff))
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#define HIBYTE(w) ((BYTE)((((DWORD_PTR)(w)) >> 8) & 0xff))
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#define LOWORD(l) ((WORD)(((DWORD_PTR)(l)) & 0xffff))
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#define HIWORD(l) ((WORD)((((DWORD_PTR)(l)) >> 16) & 0xffff))
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#define MAKEWORD(a, b) ((WORD)(((BYTE)(((DWORD_PTR)(a)) & 0xff)) | ((WORD)((BYTE)(((DWORD_PTR)(b)) & 0xff))) << 8))
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#define MAKELONG(a, b) ((LONG)(((WORD)(((DWORD_PTR)(a)) & 0xffff)) | ((DWORD)((WORD)(((DWORD_PTR)(b)) & 0xffff))) << 16))
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#endif // _WIN32
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// Widths the 40250 binary was compiled with; serialized structs depend on them.
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static_assert(sizeof(BYTE) == 1 && sizeof(WORD) == 2 && sizeof(DWORD) == 4, "Win32 unsigned widths");
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static_assert(sizeof(LONG) == 4 && sizeof(BOOL) == 4 && sizeof(UINT) == 4 && sizeof(INT) == 4, "Win32 signed widths");
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static_assert(sizeof(SHORT) == 2 && sizeof(FLOAT) == 4, "Win32 short/float widths");
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static_assert(sizeof(POINT) == 8 && sizeof(RECT) == 16, "Win32 POINT/RECT layout");
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static_assert(sizeof(WPARAM) == sizeof(void*) && sizeof(HANDLE) == sizeof(void*), "handles stay pointer-sized");
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