port 2V2-d.1: ActorInstance/InstanceBase closure creates the main character
Port the ActorInstance*/InstanceBase* siblings plus GameUtil, FlyTarget, PhysicsObject, GameEventManager, WeaponTrace, MapUtil and lineintersect_utils verbatim and drop their pending stand-ins; CGameEventManager and CPythonSystem join PythonBoot in CPythonApplication member order. Root cause of the intermittent Loading-phase header 7: TPlayerSkill::tNextRead is time_t, 32-bit in 40250 (_USE_32BIT_TIME_T) but 64-bit on LP64, so SKILL_LEVEL (76) was read as 2551 bytes instead of 1531. Packet.h now uses LONG with a static_assert, and the fake server sends SKILL_LEVEL in Loading. The fake server's CHARACTER_ADD now uses CHAR_TYPE_PC; port.login_flow asserts the main instance exists with race 0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
996d793f0c
commit
5266b00c6e
@@ -0,0 +1,128 @@
|
||||
{
|
||||
"reference": "GameLib/WeaponTrace.cpp",
|
||||
"reference_sha256": "6c42e4b397d3ef48c6087cd320703a692aac60a383980e0f30ac6c3b0bb033f4",
|
||||
"priority": "P1",
|
||||
"contracts": [],
|
||||
"functions": {
|
||||
"CWeaponTrace::DestroySystem": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::DestroySystem"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::Delete": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Delete"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::New": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::New"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::Update": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Update"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::BuildVertex": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::BuildVertex"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::Render": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Render"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::UseAlpha": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::UseAlpha"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::UseTexture": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::UseTexture"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::SetTexture": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetTexture"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::SetWeaponInstance": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetWeaponInstance"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::SetPosition": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetPosition"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::SetRotation": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetRotation"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::SetLifeTime": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetLifeTime"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::SetSamplingTime": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::SetSamplingTime"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::TurnOn": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::TurnOn"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::TurnOff": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::TurnOff"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::Clear": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Clear"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::Initialize": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::Initialize"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::CWeaponTrace": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::CWeaponTrace"
|
||||
]
|
||||
},
|
||||
"CWeaponTrace::~CWeaponTrace": {
|
||||
"status": "PORTED",
|
||||
"impl": [
|
||||
"extension/src/port/GameLib/WeaponTrace.cpp:CWeaponTrace::~CWeaponTrace"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user