port: complete python ledger mapping, audio commands bridge and platform stubs
- Added Client/root (74 modules, 3350 funcs) mapped to RUN_AS_IS - Added UserInterface/PythonNetworkStreamModule.cpp.json mapped to PORTED - Implemented AudioCommands queue bridging MilesLib SoundManager to Godot AudioDriver - Implemented AudioDriver node for BGM crossfading, 2D UI SFX and 3D spatial sounds - Implemented core platform stubs in PythonApplication, GrpScreen, and PythonGraphic - Passed all 12 port tests (port_gate macos) and python_game_render_test
This commit is contained in:
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{
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"reference": "../../Client/Eternexus/root/uigamebutton.py",
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"reference_sha256": "94b6e21d89a4a119a42d7e5c448280f01c24d1887d156b05d8678f06bc62d6f0",
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"priority": "P3",
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"contracts": [],
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"functions": {
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"GameButtonWindow.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__init__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.__del__": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__del__"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.__LoadWindow": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__LoadWindow"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.Destroy": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.Destroy"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.SetButtonEvent": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.SetButtonEvent"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.ShowBuildButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.ShowBuildButton"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.HideBuildButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.HideBuildButton"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.CheckGameButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.CheckGameButton"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.__IsSkillStat": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__IsSkillStat"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.__OnClickExitObserver": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__OnClickExitObserver"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.__HideAllGameButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.__HideAllGameButton"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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},
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"GameButtonWindow.SetObserverMode": {
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"status": "RUN_AS_IS",
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"impl": [
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"assets/root/uigamebutton.py:GameButtonWindow.SetObserverMode"
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],
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"evidence": "executed directly by embedded CPython 2.7 runtime from 40250 pack/assets"
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}
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}
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}
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