EffectLib's 18 units are copied verbatim (Type.h: drop a comment backslash that clang splices into the next enum line). The remaining Utils stubs get the 40250 bodies, so .msf fly data resolve relative .mse attachments, and CPythonResource registers mde/mdatr as 40250 does. login_flow spawns level_up.mse and sees its particle draws. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
39 lines
1.1 KiB
JSON
39 lines
1.1 KiB
JSON
{
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"reference": "EffectLib/ParticleProperty.cpp",
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"reference_sha256": "b735cd2ee20aa9010185a7c5cc980c5d6ba7910ada23e093200a63658f0e454c",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"CParticleProperty::InsertTexture": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/EffectLib/ParticleProperty.cpp:CParticleProperty::InsertTexture"
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]
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},
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"CParticleProperty::SetTexture": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/EffectLib/ParticleProperty.cpp:CParticleProperty::SetTexture"
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]
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},
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"CParticleProperty::Clear": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/EffectLib/ParticleProperty.cpp:CParticleProperty::Clear"
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]
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},
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"CParticleProperty::CParticleProperty": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/EffectLib/ParticleProperty.cpp:CParticleProperty::CParticleProperty"
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]
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},
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"CParticleProperty::~CParticleProperty": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/EffectLib/ParticleProperty.cpp:CParticleProperty::~CParticleProperty"
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]
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}
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}
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}
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