Files
mtgodot-poc/audit/port-map/GameLib/MapManager.cpp.json
T
shenleiandClaude Opus 5.5 2ead95756e port: CMapOutdoor + PythonBackground + minimap (1:1 40250)
GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet,
PythonBackground(+Module) and ColorTransitionHelper ported verbatim;
pending stand-ins and background module stubs removed. Hand edits:
BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the
file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot
draws the terrain). RecordingDevice gains textures, buffers and render
targets; orthographic draws become UI commands so CPythonMiniMap's
masked tiles show through minimap_image_filter in python_ui_surface.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 03:50:09 +09:00

293 lines
8.5 KiB
JSON

{
"reference": "GameLib/MapManager.cpp",
"reference_sha256": "6e20512dcbe73aeb9d49300667ce460bbd21bf4697a75a0d96fa1b57e7c8a4ff",
"priority": "P4",
"contracts": [],
"functions": {
"CMapManager::IsMapOutdoor": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::IsMapOutdoor"
]
},
"CMapManager::GetMapOutdoorRef": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetMapOutdoorRef"
]
},
"CMapManager::CMapManager": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::CMapManager"
]
},
"CMapManager::~CMapManager": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::~CMapManager"
]
},
"CMapManager::IsSoftwareTilingEnable": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::IsSoftwareTilingEnable"
]
},
"CMapManager::ReserveSoftwareTilingEnable": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::ReserveSoftwareTilingEnable"
]
},
"CMapManager::Initialize": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::Initialize"
]
},
"CMapManager::Create": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::Create"
]
},
"CMapManager::Destroy": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::Destroy"
]
},
"CMapManager::Clear": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::Clear"
]
},
"CMapManager::AllocMap": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::AllocMap"
]
},
"CMapManager::LoadProperty": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::LoadProperty"
]
},
"CMapManager::LoadMap": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::LoadMap"
]
},
"CMapManager::IsMapReady": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::IsMapReady"
]
},
"CMapManager::UnloadMap": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::UnloadMap"
]
},
"CMapManager::UpdateMap": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::UpdateMap"
]
},
"CMapManager::UpdateAroundAmbience": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::UpdateAroundAmbience"
]
},
"CMapManager::GetHeight": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetHeight"
]
},
"CMapManager::GetTerrainHeight": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetTerrainHeight"
]
},
"CMapManager::GetWaterHeight": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetWaterHeight"
]
},
"CMapManager::BeginEnvironment": {
"status": "ADAPTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::BeginEnvironment"
],
"note": "40250 verbatim except the ApplyLight tag: (DWORD)mc_pcurEnvironmentData becomes (DWORD)(uintptr_t) (a 64-bit pointer does not narrow implicitly); only compared for equality, as in 40250.",
"test": "project/python_game_render_test.gd"
},
"CMapManager::EndEnvironment": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::EndEnvironment"
]
},
"CMapManager::SetEnvironmentData": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::SetEnvironmentData"
]
},
"CMapManager::SetEnvironmentDataPtr": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::SetEnvironmentDataPtr"
]
},
"CMapManager::ResetEnvironmentDataPtr": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::ResetEnvironmentDataPtr"
]
},
"CMapManager::BlendEnvironmentData": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::BlendEnvironmentData"
]
},
"CMapManager::RegisterEnvironmentData": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::RegisterEnvironmentData"
]
},
"CMapManager::GetCurrentEnvironmentData": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetCurrentEnvironmentData"
]
},
"CMapManager::GetEnvironmentData": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetEnvironmentData"
]
},
"CMapManager::RefreshPortal": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::RefreshPortal"
]
},
"CMapManager::ClearPortal": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::ClearPortal"
]
},
"CMapManager::AddShowingPortalID": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::AddShowingPortalID"
]
},
"CMapManager::AllocEnvironmentData": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::AllocEnvironmentData"
]
},
"CMapManager::DeleteEnvironmentData": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::DeleteEnvironmentData"
]
},
"CMapManager::LoadEnvironmentData": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::LoadEnvironmentData"
]
},
"CMapManager::GetShadowMapColor": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetShadowMapColor"
]
},
"CMapManager::GetRenderedSplatNum": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetRenderedSplatNum"
]
},
"CMapManager::GetRenderedGraphicThingInstanceNum": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetRenderedGraphicThingInstanceNum"
]
},
"CMapManager::GetNormal": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetNormal"
]
},
"CMapManager::isPhysicalCollision": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::isPhysicalCollision"
]
},
"CMapManager::isAttrOn": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::isAttrOn"
]
},
"CMapManager::GetAttr": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetAttr"
]
},
"CMapManager::SetTerrainRenderSort": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::SetTerrainRenderSort"
]
},
"CMapManager::SetTransparentTree": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::SetTransparentTree"
]
},
"CMapManager::GetTerrainRenderSort": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetTerrainRenderSort"
]
},
"CMapManager::GetBaseXY": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::GetBaseXY"
]
},
"CMapManager::__LoadMapInfoVector": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapManager.cpp:CMapManager::__LoadMapInfoVector"
]
}
}
}