Files
mtgodot-poc/audit/port-map/UserInterface/PythonPlayerEventHandler.cpp.json
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2026-09-22 03:01:57 -07:00

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{
"reference": "UserInterface/PythonPlayerEventHandler.cpp",
"reference_sha256": "2ef7f3cbb7fb6e9c86815b39a6a85cd83bd793ef460c8e0d8c532e2e585927f5",
"priority": "P0",
"contracts": [
"movement.keyboard.motion"
],
"functions": {
"CPythonPlayerEventHandler::GetSingleton": {
"status": "TODO"
},
"CPythonPlayerEventHandler::~CPythonPlayerEventHandler": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnClearAffects": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnSetAffect": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnResetAffect": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnSyncing": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnWaiting": {
"status": "DIVERGENT",
"note": "reference fires only inside CInstanceBase::Transform() while IsWalking() and this frame's displacement <=1.0 (InstanceBase.cpp:1922-1930), 100ms throttle vs m_kPPosPrevWaiting; not ported. The old idle-standing resend (_tick_on_waiting) was removed 2026-09-22."
},
"CPythonPlayerEventHandler::OnMoving": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnMove": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnStop": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnWarp": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnAttack": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnUseSkill": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnUpdate": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnChangeShape": {
"status": "TODO"
},
"CPythonPlayerEventHandler::OnHit": {
"status": "TODO"
},
"CPythonPlayerEventHandler::FlushVictimList": {
"status": "TODO"
},
"CPythonPlayerEventHandler::CPythonPlayerEventHandler": {
"status": "TODO"
},
"CPythonPlayerEventHandler::CNormalBowAttack_FlyEventHandler_AutoClear::OnSetFlyTarget": {
"status": "TODO"
},
"CPythonPlayerEventHandler::CNormalBowAttack_FlyEventHandler_AutoClear::OnShoot": {
"status": "TODO"
},
"CPythonPlayerEventHandler::CNormalBowAttack_FlyEventHandler_AutoClear::Set": {
"status": "TODO"
},
"CPythonPlayerEventHandler::CNormalBowAttack_FlyEventHandler_AutoClear::SetTarget": {
"status": "TODO"
},
"CPythonPlayerEventHandler::CNormalBowAttack_FlyEventHandler_AutoClear::OnExplodingAtAnotherTarget": {
"status": "TODO"
},
"CPythonPlayerEventHandler::CNormalBowAttack_FlyEventHandler_AutoClear::OnExplodingAtTarget": {
"status": "TODO"
}
}
}