Files
mtgodot-poc/audit/port-map/GameLib/MapOutdoorUpdate.cpp.json
T
shenleiandClaude Opus 5.5 2ead95756e port: CMapOutdoor + PythonBackground + minimap (1:1 40250)
GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet,
PythonBackground(+Module) and ColorTransitionHelper ported verbatim;
pending stand-ins and background module stubs removed. Hand edits:
BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the
file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot
draws the terrain). RecordingDevice gains textures, buffers and render
targets; orthographic draws become UI commands so CPythonMiniMap's
masked tiles show through minimap_image_filter in python_ui_surface.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 03:50:09 +09:00

135 lines
4.1 KiB
JSON

{
"reference": "GameLib/MapOutdoorUpdate.cpp",
"reference_sha256": "5c578097eb1af2c8794ec9803d3dd9318f33eb915610b3b566840bcc37795e8c",
"priority": "P4",
"contracts": [],
"functions": {
"CMapOutdoor::Update": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::Update"
]
},
"CMapOutdoor::UpdateSky": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateSky"
]
},
"CMapOutdoor::UpdateAroundAmbience": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateAroundAmbience"
]
},
"CMapOutdoor::__UpdateArea": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateArea"
]
},
"CMapOutdoor::__Game_UpdateArea": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__Game_UpdateArea"
]
},
"CMapOutdoor::__NEW_WorldEditor_UpdateArea": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__NEW_WorldEditor_UpdateArea"
]
},
"CMapOutdoor::__UpdateAroundAreaList": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateAroundAreaList"
]
},
"CMapOutdoor::__CollectShadowReceiver": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectShadowReceiver"
]
},
"CMapOutdoor::__CollectCollisionPCBlocker": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectCollisionPCBlocker"
]
},
"CMapOutdoor::__CollectCollisionShadowReceiver": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectCollisionShadowReceiver"
]
},
"CMapOutdoor::__IsInShadowReceiverList": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__IsInShadowReceiverList"
]
},
"CMapOutdoor::__IsInPCBlockerList": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__IsInPCBlockerList"
]
},
"CMapOutdoor::UpdateTerrain": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateTerrain"
]
},
"CMapOutdoor::FPushTerrainToDeleteVector::operator": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::FPushTerrainToDeleteVector::operator"
]
},
"CMapOutdoor::FPushAreaToDeleteVector::operator": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::FPushAreaToDeleteVector::operator"
]
},
"CMapOutdoor::__ClearGarvage": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__ClearGarvage"
]
},
"CMapOutdoor::__UpdateGarvage": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateGarvage"
]
},
"CMapOutdoor::UpdateAreaList": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateAreaList"
]
},
"CMapOutdoor::ConvertTerrainToTnL": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::ConvertTerrainToTnL"
]
},
"CMapOutdoor::AssignPatch": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::AssignPatch"
]
},
"CMapOutdoor::UpdateQuadTreeHeights": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateQuadTreeHeights"
]
}
}
}