GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet, PythonBackground(+Module) and ColorTransitionHelper ported verbatim; pending stand-ins and background module stubs removed. Hand edits: BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot draws the terrain). RecordingDevice gains textures, buffers and render targets; orthographic draws become UI commands so CPythonMiniMap's masked tiles show through minimap_image_filter in python_ui_surface. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
81 lines
2.3 KiB
JSON
81 lines
2.3 KiB
JSON
{
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"reference": "GameLib/PropertyManager.cpp",
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"reference_sha256": "a23e30d504e052bd1e661e7e9a74ef6e7c2f09f85b68fa2ba8a9b6b742f7f29a",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"CPropertyManager::CPropertyManager": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::CPropertyManager"
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]
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},
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"CPropertyManager::~CPropertyManager": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::~CPropertyManager"
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]
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},
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"CPropertyManager::Initialize": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::Initialize"
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]
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},
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"CPropertyManager::BuildPack": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::BuildPack"
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]
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},
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"CPropertyManager::LoadReservedCRC": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::LoadReservedCRC"
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]
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},
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"CPropertyManager::ReserveCRC": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::ReserveCRC"
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]
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},
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"CPropertyManager::GetUniqueCRC": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::GetUniqueCRC"
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]
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},
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"CPropertyManager::Register": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::Register"
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]
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},
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"CPropertyManager::Get": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::Get"
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]
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},
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"CPropertyManager::Put": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::Put"
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]
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},
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"CPropertyManager::Erase": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::Erase"
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]
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},
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"CPropertyManager::Clear": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/PropertyManager.cpp:CPropertyManager::Clear"
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]
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}
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}
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}
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