PythonNetworkStreamPhaseGame/PhaseGameActor/PhaseGameItem/Command, NetworkActorManager and PythonChat/PythonChatModule are ported verbatim and dispatched at runtime; the 2V0 chat stub module is removed and initChat() runs before initnet() as in 40250. InstanceBase, PythonCharacterManager and GameLib ActorInstance/RaceData/RaceManager compile but stay TODO until 2V2-c/d wire them. Units not ported yet get their singletons from PythonBoot's GameSingletons (CPythonApplication member order) and platform/pending stand-ins generated by platform_stub.py pending; const char* stand-ins return "". port.login_flow's fake server now sends the CInputLogin::Entergame order (actor insert, NPC positions, PHASE_GAME, land list, time, channel, greet notice, ping) and a TraceError observer asserts no unknown packet header. port.login_live passes against the real server for 10 s of game phase. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
153 lines
3.3 KiB
JSON
153 lines
3.3 KiB
JSON
{
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"reference": "GameLib/RaceData.cpp",
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"reference_sha256": "399a7690468dac633f649561e577a20bf6ce48979734e20dcb92b10c1f9f47ec",
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"priority": "P1",
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"contracts": [],
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"functions": {
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"CRaceData::GetSmokeBone": {
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"status": "TODO"
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},
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"CRaceData::GetSmokeEffectID": {
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"status": "TODO"
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},
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"CRaceData::FindHair": {
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"status": "TODO"
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},
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"CRaceData::SetHairSkin": {
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"status": "TODO"
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},
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"CRaceData::FindShape": {
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"status": "TODO"
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},
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"CRaceData::SetShapeModel": {
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"status": "TODO"
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},
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"CRaceData::AppendShapeSkin": {
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"status": "TODO"
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},
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"CRaceData::New": {
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"status": "TODO"
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},
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"CRaceData::Delete": {
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"status": "TODO"
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},
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"CRaceData::CreateSystem": {
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"status": "TODO"
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},
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"CRaceData::DestroySystem": {
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"status": "TODO"
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},
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"CRaceData::CreateMotionModeIterator": {
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"status": "TODO"
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},
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"CRaceData::NextMotionModeIterator": {
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"status": "TODO"
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},
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"CRaceData::GetMotionKey": {
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"status": "TODO"
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},
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"CRaceData::GetMotionModeDataPointer": {
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"status": "TODO"
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},
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"CRaceData::GetModelDataPointer": {
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"status": "TODO"
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},
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"CRaceData::GetMotionVectorPointer": {
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"status": "TODO"
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},
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"CRaceData::GetMotionDataPointer": {
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"status": "TODO"
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},
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"CRaceData::GetAttachingDataCount": {
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"status": "TODO"
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},
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"CRaceData::GetAttachingDataPointer": {
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"status": "TODO"
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},
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"CRaceData::GetCollisionDataPointer": {
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"status": "TODO"
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},
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"CRaceData::GetBodyCollisionDataPointer": {
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"status": "TODO"
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},
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"CRaceData::SetRace": {
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"status": "TODO"
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},
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"CRaceData::RegisterAttachingBoneName": {
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"status": "TODO"
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},
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"CRaceData::RegisterMotionMode": {
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"status": "TODO"
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},
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"CRaceData::NEW_RegisterMotion": {
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"status": "TODO"
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},
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"CRaceData::RegisterMotionData": {
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"status": "TODO"
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},
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"CRaceData::OLD_RegisterMotion": {
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"status": "TODO"
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},
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"CRaceData::__OLD_RegisterMotion": {
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"status": "TODO"
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},
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"CRaceData::SetMotionRandomWeight": {
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"status": "TODO"
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},
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"CRaceData::RegisterNormalAttack": {
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"status": "TODO"
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},
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"CRaceData::GetNormalAttackIndex": {
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"status": "TODO"
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},
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"CRaceData::ReserveComboAttack": {
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"status": "TODO"
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},
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"CRaceData::RegisterComboAttack": {
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"status": "TODO"
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},
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"CRaceData::GetComboDataPointer": {
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"status": "TODO"
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},
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"CRaceData::GetBaseModelFileName": {
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"status": "TODO"
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},
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"CRaceData::GetAttributeFileName": {
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"status": "TODO"
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},
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"CRaceData::GetMotionListFileName": {
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"status": "TODO"
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},
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"CRaceData::GetBaseModelThing": {
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"status": "TODO"
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},
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"CRaceData::GetLODModelThing": {
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"status": "TODO"
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},
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"CRaceData::GetAttributeDataPtr": {
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"status": "TODO"
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},
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"CRaceData::GetAttachingBoneName": {
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"status": "TODO"
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},
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"CRaceData::IsTree": {
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"status": "TODO"
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},
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"CRaceData::GetTreeFileName": {
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"status": "TODO"
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},
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"CRaceData::Destroy": {
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"status": "TODO"
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},
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"CRaceData::__Initialize": {
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"status": "TODO"
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},
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"CRaceData::CRaceData": {
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"status": "TODO"
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},
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"CRaceData::~CRaceData": {
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"status": "TODO"
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}
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}
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}
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