Files
mtgodot-poc/extension/tests/port_packet_test_wire.cpp
T
shenleiandClaude Opus 5.5 f970f95800 cleanup: drop Godot-era build trees, m2dev net/pack layers and stale docs
- Untrack build-debug/ and build-asan/ (CMake trees committed by mistake in
  c9389431) and ignore them.
- Remove extension/src/net and extension/src/pack (m2dev protocol and XChaCha
  pack format, superseded by the ported 40250 code), their 18 unregistered tests
  and the net/pack tools, the MT_BUILD_NET_TOOLS probe, and the libsodium and zstd
  submodules they alone used.
- The fake login server's classic cipher, sequence table and wire layouts move to
  extension/tests/classic/ (still used by port.login_flow, port.packet and the
  native client's offline mode).
- Archive Godot/m2dev-era plans under docs/archive/; THIRD-PARTY.md updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 18:17:25 +09:00

50 lines
1.9 KiB
C++

// The classic wire sizes for port_packet_test.cpp, in the same order as its kPortSizes.
#include "classic/wire_classic.h"
#include <cstddef>
struct WireSize { const char* name; std::size_t size; };
namespace w = mtnet::classic;
extern const WireSize kWireSizes[] = {
{"Handshake", sizeof(w::Handshake)},
{"Phase_", sizeof(w::Phase_)},
{"BindUDP", sizeof(w::BindUDP)},
{"KeyAgreement", sizeof(w::KeyAgreement)},
{"KeyAgreementCompleted", sizeof(w::KeyAgreementCompleted)},
{"Blank", sizeof(w::Blank)},
{"Blank", sizeof(w::Blank)},
{"CGLogin", sizeof(w::CGLogin)},
{"CGLogin2", sizeof(w::CGLogin2)},
{"CGLogin3", sizeof(w::CGLogin3)},
{"GCLoginKey", sizeof(w::GCLoginKey)},
{"GCAuthSuccess", sizeof(w::GCAuthSuccess)},
{"SimplePlayer", sizeof(w::SimplePlayer)},
{"GCLoginSuccess3", sizeof(w::GCLoginSuccess3)},
{"GCLoginSuccess", sizeof(w::GCLoginSuccess)},
{"GCLoginFailure", sizeof(w::GCLoginFailure)},
{"GCEmpire", sizeof(w::GCEmpire)},
{"CGEmpire", sizeof(w::CGEmpire)},
{"CGPlayerSelect", sizeof(w::CGPlayerSelect)},
{"CGPlayerCreate", sizeof(w::CGPlayerCreate)},
{"CGPlayerDelete", sizeof(w::CGPlayerDelete)},
{"CGChangeName", sizeof(w::CGChangeName)},
{"GCPlayerCreateSuccess", sizeof(w::GCPlayerCreateSuccess)},
{"GCPlayerCreateFailure", sizeof(w::GCPlayerCreateFailure)},
{"GCPlayerDeleteSuccess", sizeof(w::GCPlayerDeleteSuccess)},
{"GCChangeName", sizeof(w::GCChangeName)},
{"GCMainCharacterOld", sizeof(w::GCMainCharacterOld)},
{"GCMainCharacter", sizeof(w::GCMainCharacter)},
{"GCMainCharacter3BGM", sizeof(w::GCMainCharacter3BGM)},
{"GCMainCharacter4BGM", sizeof(w::GCMainCharacter4BGM)},
{"GCPoints", sizeof(w::GCPoints)},
{"GCPointChange", sizeof(w::GCPointChange)},
{"GCItemSet", sizeof(w::GCItemSet)},
{"GCQuickSlotAdd", sizeof(w::GCQuickSlotAdd)},
{"GCCharacterUpdate", sizeof(w::GCCharacterUpdate)},
{"CGClientVersion2", sizeof(w::CGClientVersion2)},
{"CGEnterGame", sizeof(w::CGEnterGame)},
{nullptr, 0},
};